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Annoying NCP scale glitch?


SpiritWarden

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So correct me if i'm wrong but every character should be the same height based on race and gender, so every High Elf male should be the same height while also being taller than High Elf females. Nord men should be shoter than High Elf men but taller than the men of the other races etc. And all character should be set to Scale 1.

 

The problem is that I noitced my character was taller than other Nord men for no reason, I set my scale to 1 and that fixed that, but as I travelled more I found Nords men who are still shorter than mine, I found Ancano from Winterhold was shoter than me and Faralda. I went around checking their scales and some NPCs were set to 1 but I found Ancano at 0.93, Faralda at 0.97, Enthir at 1.07 etc. First of all I don't know what's causing this and I don't have any mods which should affect scales. 2 there are pleanty of NPCs who's scales are off, such as the Nords in Windhelm and I don't really want to go around each individual character using Prid *#* getscale, setcale 1 etc etc. Is there a way to setscale en masse? Thanks.

 

Just in case, I use Mod Organizer this is my Loadorder

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
[JmV]LTTF.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
ApachiiHair.esm
ApachiiHairMales.esm
WM Flora Fixes.esp
RaceCompatibility.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Cutting Room Floor.esp
WM Trap Fixes.esp
IShdr1bloom0_All.esp
SkyUI.esp
MarcurioGB.esp
No Dragon LODs v2 full.esp
dD-No Spinning Death Animation Merged.esp
Beards.esp
Onmund.esp
Onmund by CrimsonFairy.esp
Undeath.esp
PowerfulDeadThrall.esp
RaceMenu.esp
RaceMenuPlugin.esp
BlueSkys.esp
SkyFalls + SkyMills + DG + DB.esp
Run For Your Lives.esp
Slightly Reduced Distance NPC Greetings.esp
Brows.esp
nocommentdangermagic.esp
Better Dynamic Snow.esp
Tribunal Maskes by Zairaam.esp
Tribunal Robes by Zairaam.esp
When Vampires Attack.esp
posesivecorpses.esp
CrownoftheWitchKing.esp
FS_UltimateAssortment.esp
milklegendary.esp
konahrik_accoutrements.esp
konahrik_accoutrements_db.esp
Gildergreen Regrown.esp
Invisibility Eyes Fix.esp
Undeath Immersive Lichdom V2.1.esp
Miraak's Mask Fix.esp
RaceCompatibilityUSKPOverride.esp
TwinSouls3.esp
Bashed Patch, 0.esp

 

 

And this is my Modlist

 

+Twin Souls Max is 3
+Better Dialogue Controls
+Miraaks Mask Fix
+Cell Stabilizer
+No smoke
+Landscape
+Snowfall FX
+Rainfall FX
+Pine Needles FX
+Underwear - Default
-Revenant Necromancer Robes - Crafting version
+Possessive Corpses
+When Vampires Attack
+Skyrim - Undeath 1
+Wiseman303's Trap Fixes
+Cutting Room Floor - Legendary Edition
+RaceCompatibility with fixes
+Undeath Immersive Lichdom UPDATE
+Undeath Invisible Scrye Fix
+Invisibility Eyes Fix
+Bashed Patch - Profile 1
+Milk Drinker - LEGENDARY EDITION
+Wiseman303's Critter Fixes
+Wiseman303's Flora Fixes
+BetterTurnAnimationOnlyOnePose1
+Ultimate Assortment - Core Files
-Nazgul
-LOTR Weapons by Isilmeriel
+Lotr - Crown of the King Elessar
+Crown of the Witch-King
+SkyFalls + SkyMills
+BBlodd Half res
+No heavy muscular idle
+XCEWD
+Unofficial High Resolution Patch
+Unofficial Skyrim Legendary Edition Patch
+Tribunal Robes Version
+Tribunal Masks Version
+The Ruffled Feather
+Stop Comments on Dangerous Magic
+Standard Resolution
+Slightly Reduced Distance NPC Greetings
+SkyUI
+ShowRaceMenu PreCacheKiller
+Run For Your Lives
+RaceMenu v3-2
+Powerful Dead Thrall
+Onmund non-warpaint version
+Onmund by CrimsonFairy
+Normal Resolution
+No Spinning Death Animation v1 3 MERGED
+No Dragon LODs - full
+MarcurioGB3
+Konahrik's Accoutrements - Dragon Priest Armory
+IShdr1bloom0 All
+High Quality Eyes
+HD Miraak Remake
+Hair-Specular Fix - Loose Files
+Glowing Ore Veins 300 Less Glow
+Glowing Ore Veins 300
+Gildergreen Regrown
+Faces - GeonoxFaces
+Enhanced Night Skyrim v04 High Stars
+Enhanced Night Skyrim v04 Color Galaxy
+DragonbornMagesRobesRetexturePack
+BlueSky
+ApachiiSkyHairMale
+ApachiiSkyHair v 1 6 Full
*Unmanaged: Dragonborn
*Unmanaged: HearthFires
*Unmanaged: Dawnguard
*Unmanaged: HighResTexturePack01
*Unmanaged: HighResTexturePack02
*Unmanaged: HighResTexturePack03
+skse 1 07 03 Scripts
*Unmanaged: Bashed Patch, 0

 

http://i.imgur.com/i8VXlae.jpghttp://i.imgur.com/gc6z4HS.jpg

Edited by SpiritWarden
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  • 3 years later...
Hello, Spirit Warden

I am not a native English speaker. The following are all hard machine translations:

Like you, I've found this problem, and I'd like to say something about it.

First of all, let me talk about the process of discovering this "height change" problem. I am an amateur follower producer. Usually, I put my follower s in The Drunken Huntsman, which is opposite to the whiterun player's house. There is a small hotel with a pot for NPC to use automatically.

So far, all the followers I've made are 1.0 in height, but when I'm playing games, I find that sometimes one follower's height is somehow less than 1, but in another save, she's normal, and the problem is not fixed on one of my followers, maybe Ivy, maybe Minty, or other girls, but so on. There are followers in The Drunken Huntsman 1st floor who will randomly have this problem.

This problem was discovered by accident yesterday, and it took me one night to figure out why I might have found it: all the suspicions were directed at the barbecue grill on the Drunken Huntsman floor. All of my followers are currently on the 1st floor. According to SKYRIM system, these NPCs automatically use the 1st floor grill, and when they use it, the problem arises. I think SKYRIM system can automatically reduce the height of NPC (about 9X%) when NPC uses the barbecue grill in order to make NPC of different height play the interactive animation with the barbecue grill naturally, and recover automatically after the character uses the barbecue grill.

But! If the player interrupts the NPC when it uses the grill, such as asking her to follow you, the reduced height of the NPC will not recover unless you use SETSCALE 1, as the game progresses, and over time, many of the NPCs that used the grill and were interrupted in The Drunken Huntsman have become shorter... I think maybe the same problem will happen to other NPCs, on other grills or blacksmiths or other interactive objects.

So far, I haven't found a good way to avoid this BUG, for my own followers in the Drunken Huntsman 1st floor. I tried putting them on the Drunken Huntsman 2nd floor in CK, and then I found out that the problem was solved - - because there were no interactive items for these followers to use freely on the 2nd floor, they would just stand there foolishly when they got home. There's nothing to do, so it doesn't trigger the body's "shrink - recover - interrupt" problem, which I think just confirms my previous inference. But on this issue, other NPCs are not easy to solve.

I don't know if Unofficial Skyrim Legendary Edition Patch has solved this problem, because I am not a USLEEP user (USLEEP has changed a lot, some are unnecessary, such as dragonsreach light, I would rather not use it). If someone else sees this message, and you are also USLEEP user, please share your experience.

I hope the above will help you, and I hope someone can solve this problem perfectly.
KJBKBK
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