Jump to content

Photo

FALLOUT 4 POWER ARMOR IN NEW VEGAS

power armor power armour armor power armour t-60 x-01 t-51b t-45d

  • Please log in to reply
11 replies to this topic

#1
TreeSquid28

TreeSquid28

    Journeyman

  • Members
  • Pip
  • 39 posts

  The new power armour in Fallout 4 looks amazing! Why didn't they do this in Fallout NV? I'm tired of treading the wastes in my tin can suit with hardly any buffs. Someone needs to make a mod that will add these mods. I know Unoctium made a T-60 armour already but there is no animations for it. I'd love to see an over-hall for the T-45d, T-50b, and X-01 power armours. MAKE EM BIG AND TUFF!

 

 

LOOK AT THIS!!! WE NEED THIS IN NEW VEGAS! :

http://assets.vg247....power_armor.jpg

 

Links: Unoctium's T-60 power armour: http://www.nexusmods...egas/mods/60645



#2
Fenryr3001

Fenryr3001

    Old hand

  • Members
  • PipPipPip
  • 689 posts

http://www.nexusmods...as/mods/37983/? got you covered.There even is a (buggy) feature that makes you bigger in power armour.

 

http://www.nexusmods...as/mods/61299/? as well.



#3
TreeSquid28

TreeSquid28

    Journeyman

  • Members
  • Pip
  • 39 posts

I have those mods. They just aren't the same. 



#4
braigus09

braigus09

    Fan

  • Members
  • PipPipPip
  • 295 posts

By animations, you mean the player getting in the armor? Don't think that's possible in Gamebryo engine. We had driveable cars but they have no animation ala GTA when they get in it.



#5
TreeSquid28

TreeSquid28

    Journeyman

  • Members
  • Pip
  • 39 posts

rip epic mod idea 2016-2016



#6
devinpatterson

devinpatterson

    Resident poster

  • Supporter
  • PipPipPipPipPip
  • 7,605 posts

By animations, you mean the player getting in the armor? Don't think that's possible in Gamebryo engine. We had driveable cars but they have no animation ala GTA when they get in it.

 

Nah, not at all, it's just an idle/special animation. I can't personally do it (haven't tried my hand at animation), but a decent animator could. Nothing impossible about it, or even all that much more difficult than the multitude of special/idle animations already in FONV.



#7
Lonesurvivalist314

Lonesurvivalist314

    Stranger

  • Members
  • Pip
  • 6 posts
Before you say anything I don't know much about game coding and such so. So why couldn't you copy the fallout 4 armor animation and adapt it for fonv?

#8
devinpatterson

devinpatterson

    Resident poster

  • Supporter
  • PipPipPipPipPip
  • 7,605 posts

Before you say anything I don't know much about game coding and such so. So why couldn't you copy the fallout 4 armor animation and adapt it for fonv?


It's a commercial copyrighted work, so we can't copy it or any part of it, anymore than we could copy any other game's assets. There are a few games that have less stringent restrictions, like Stalker, but they are few and far between.

#9
Lonesurvivalist314

Lonesurvivalist314

    Stranger

  • Members
  • Pip
  • 6 posts
Simple enough answer. One more question, why couldn't you write a new animation based off the fallout 4 power armor animation but not a direct copy? Or is the answer to this the same?

#10
devinpatterson

devinpatterson

    Resident poster

  • Supporter
  • PipPipPipPipPip
  • 7,605 posts

Simple enough answer. One more question, why couldn't you write a new animation based off the fallout 4 power armor animation but not a direct copy? Or is the answer to this the same?



from post #6

 

I can't personally do it (haven't tried my hand at animation), but a decent animator could. Nothing impossible about it, or even all that much more difficult than the multitude of special/idle animations already in FONV.







Also tagged with one or more of these keywords: power armor, power, armour, armor, power armour, t-60, x-01, t-51b, t-45d

Page loaded in: 1.062 seconds