ScarletPox Posted March 24, 2016 Share Posted March 24, 2016 (edited) Hello. I am trying to retexture a static mesh in Nifskope. Despite creating a normalmap and using the right compression, Nifskope continuously throws out an error "link points to wrong block type" and then highlights BsLightingShaderProperty. It also does this every time I try to simply resize a static object. Strangely, I managed to resize one object, yet when I try to repeat the exact same steps again it consistently throws out this error. Another thing to note is that when I load them up in the CK, I get a red and white exclamation error marker. I rescaled a skull, and that worked, but trying to rescale anything else doesn't work. I don't know what's going on. Could my Nifskope be bugged? Or am I making a mistake? PLEASE help me, I really need to get this sorted out. Edited March 24, 2016 by ScarletPox Link to comment Share on other sites More sharing options...
ScarletPox Posted March 25, 2016 Author Share Posted March 25, 2016 Turns out I was making a mistake and was just panicking like an idiot. All I had to do was refresh the creation kit. :laugh: :blush: Link to comment Share on other sites More sharing options...
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