Jump to content

(Automatron) Biological Parts


wakeboy3

Recommended Posts

So, my brother and I got to talking, and decided that we wanted nothing more than to see some biological components available for the Automatron DLC.
My main points of interest were:

  • A crafting station specifically for biological parts.
  • Frankenstein-like companions.
  • The ability to mix-and-match biological and mechanical parts.
  • The use of perks like Animal Friend, Wasteland Whisperer, Medic, and Life Giver.
  • The ability to dismantle creatures that you capture/control. (Possibly utilizing the Wasteland Workshop DLC?)
Link to comment
Share on other sites

http://fallout.wikia.com/wiki/File:OWB_Klein_WhatIllogicIsThis.ogg

This would go nicely in a proper overhaul that added Synth MK 1/Mk 2//Nick parts in as well. Build your own frankensynth body for Codsworth. Give Nick some real, albeit patchy, skin. I suppose the first step would be 'skin' armours stretched over the existing chassis and limbs, or parts reminiscent of servitors from Warhammer 40k.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...