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Fallout 4 Visual Glitch...Or whatever this is

visual bug glitch fallout fallout 4 problem issue graphics textures

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#11
Purr4me

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Validated my cache twice earlier today.
DxDiag reports nothing interesting/unusual.
Windows is up-to-date and several reboots have not fixed it.
The game is, in fact, heavily modified. 255 mods installed with 247 ESPs, which I know is skirting the limits, and way more than anyone would want to dig through to help me out, lol.

Holy mother of gawd, 247 ? just lol ok. you kinda have a problem there.

I am not sure what the load orders are going to be like but that's  a hell of a lot of data.

what manager are you using?

 

here's what I can do, I need this zipped up and sent to me.

verify.jpg


Edited by Purr4me, 24 October 2019 - 12:14 AM.


#12
G4M3W1NN3R

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that image the op posted is called Artifacting, which is almost always a GPU based issue.

 

this can happen due to hardware failure, unstable overclocks, overheating, or too much voltage (which goes in hand with unstable overclocks).

 

however that image can also be caused by a corrupted texture/Mesh file. 

 

list your mods.

 

just to be clear. after reading this entire post.

 

the image is definitely not screen tearing, screen tearing is caused by your framerate being higher then monitor refresh rate, which causes a thin horizontal line that as the name suggest tears the screen usually dead center of the screen, very nasty effect but looks absolutely nothing like the image, V-Sync fixes Screen Tearing at the cost of Input Lag. 

 

both issues are not connected at all.

 

also i am running 254 mods (have been for the entire time i have been modding bethesda games), so dont worry about it, i will check em out once you link them.

 

the ESP limit is 254, so if you have equal to or less then, their is no issues. but will require a lot more work to have a correct load order, and will increase the likelyhood of mod conflicts. however you should only run anywhere near this amount if you have a lot of experience in modding bethesda games, which covers load order management, resolving mod conflicts, general problem solving, and general modding knowledge, such as not removing scripted mods in a middle of an active playthrough.



#13
KristSilvershade

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Validated my cache twice earlier today.
DxDiag reports nothing interesting/unusual.
Windows is up-to-date and several reboots have not fixed it.
The game is, in fact, heavily modified. 255 mods installed with 247 ESPs, which I know is skirting the limits, and way more than anyone would want to dig through to help me out, lol.

Holy mother of gawd, 247 ? just lol ok. you kinda have a problem there.

I am not sure what the load orders are going to be like but that's  a hell of a lot of data.


 

Yes. Yes it is a lot of data. My load times on my SSD are longer than they were for Vanilla back when I had it on an HDD. I will send you the requested, but please read the info at the bottom of this post, I've got new info that suggests it's not related to mods.
 

 

that image the op posted is called Artifacting, which is almost always a GPU based issue.

 

this can happen due to hardware failure, unstable overclocks, overheating, or too much voltage (which goes in hand with unstable overclocks).

 

however that image can also be caused by a corrupted texture/Mesh file. 

 

list your mods.

 

just to be clear. after reading this entire post.

 

the image is definitely not screen tearing, screen tearing is caused by your framerate being higher then monitor refresh rate, which causes a thin horizontal line that as the name suggest tears the screen usually dead center of the screen, very nasty effect but looks absolutely nothing like the image, V-Sync fixes Screen Tearing at the cost of Input Lag. 

 

both issues are not connected at all.

 

also i am running 254 mods (have been for the entire time i have been modding bethesda games), so dont worry about it, i will check em out once you link them.

 

the ESP limit is 254, so if you have equal to or less then, their is no issues. but will require a lot more work to have a correct load order, and will increase the likelyhood of mod conflicts. however you should only run anywhere near this amount if you have a lot of experience in modding bethesda games, which covers load order management, resolving mod conflicts, general problem solving, and general modding knowledge, such as not removing scripted mods in a middle of an active playthrough.

It certainly has required a lot of work tweaking the load order, I've even had to eliminate a couple mods that couldn't be reconciled without more patch-work than I care to do in FO4edit or the CK. I am now confident it's not a load-order issue, but will still upload the requested files. My computer is custom, but not overclocked. It is watercooled, and I have a temperature monitor that will alert me if any components go over a critical level. I suppose too much voltage is an option, though I'm not sure how I can sort that out or test for it. However I've got new information that suggests it's not a loadorder issue OR a hardware issue:
 

I have MO2 installed in portable mode on a external M.2 drive. I have two profiles built in Mod Organizer - one for my 'gimpy' work laptop, one for my beefy home computer. The only mod-difference between these two is that the Work profile uses the NeverNude varient of CBBE while the home doesn't. The only other difference is in the config. Neither rig is overclocked, though the home PC is custom.

 

Laptop Specs: SurfaceBook1 w/ Performance Base- 8GB LPDDR3, i76600u @ 2.6Hz, GTX 965M
Using the Work profile on the Surfacebook: No graphical glitches

Using the Home profile on the Surfacebook: Same glitch as before.

Plugins/Fallout INIs
https://drive.google...NamG_MrSyY8uG0D

Edit: I'd like to add that my inis were configured by the BethINI.exe program, using the 'reccomended tweaks' options, if that helps point to any quick known-solutions.

Also a big thanks for working with me on this!
 


Edited by KristSilvershade, 24 October 2019 - 12:36 PM.


#14
Purr4me

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massive differences between the two profiles.

Spoiler

 

  1. verified-1.jpg

     2.verified-2.jpg

 

 

  3.verified-3.jpg

 

https://techterms.co.../screen_tearing

 

https://images.eurog.../resize/1920x-1

 

https://www.youtube....h?v=mFRpnQ09_LA

 

1920x-1.jpg

 

 

 

Kitty


Edited by Purr4me, 24 October 2019 - 03:20 PM.


#15
Purr4me

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Spoiler

 

These differences are most likly the source, how ever now that we know you there are two monitors in use?

 

the occurrences need to take place on any setup.

 

BethINI.exe <--need to test this program.

 

it is in fact these programing setup's that is causing the issues you have.

 

is this the program ?

 

https://www.nexusmod...tab=description

 

On this page, on the right, please scroll down to the jpf images and open them.

 

https://www.nvidia.c...ndowed-mode-on/

 

9XINNLZ.jpg


Edited by Purr4me, 24 October 2019 - 03:32 PM.


#16
G4M3W1NN3R

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@KristSilvershade

 

i am thinking it is to do with the UmaxSkinDecalsPerActor and UMaxSkinDecals values (assuming the image between both profiles are your profiles) <-- because the op mentioned that visual defect only happens in combat, which i would assume would be the actors causing that visual defect.

 

so it depends if you are getting the same visual defect on actors.

 

Reset these UmaxSkinDecalsPerActor and UMaxSkinDecals values back to Default First, then if the artifacting still occurs after doing that, then check out the Spoiler.

 

Spoiler

 

 

@Purr4Me

 

screen tearing has absolutely nothing to do with the issue at hand. that image you posted above this, is also a form of artificating.

 

Artifacting has many Visuals, such as polygons, rainbow colours, black lines (which can cover a variying amount of the screen, from covering the full screen to covering parts of the screen, depending on the severity of the Artifacting.), etc etc. Simply put it is Visual Corruption, that has many possible visual looks (for lack of a better statement) Artifacting has a very high chance of being caused by unstable hardware (Primarily the GPU) which as mentioned can be caused by all sorts GPU based issues, such as hardware failure (Hardware that is on its way out), unstable overclocks, too much voltage, overheating, incorrectly seated GPU, Faulty Vram, and the list goes on.

 

however Artifacting can also be caused by Corrupted Textures, Meshes. (it is not exclusively a Hardware Issue, it just has a much higher chance of happening, If Hardware Based) 

 

Screen tearing is literally a horizontal line that goes straight across the screen, whenever you move their is tearing, it is only visible when you move the camera. <-- that is what screen tearing is.

 

if you dont move the camera at all (meaning you leave the mouse and keyboard completely alone, their will be no screen tearing at all, until you move the camera again. it is a motion based visual defect, that will always be visible as a very thin horizontal line, that typically sits in the dead center of the screen, but can move up and down the screen.

 

 

Artifacting on the other hand can be a lot of different visual defects. such as the image you posted directly above this post, and also the primary image on op post.

 

 

Note: Artifacting = Visual Artifacts



#17
Purr4me

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@KristSilvershade

 

i am thinking it is to do with the UmaxSkinDecalsPerActor and UMaxSkinDecals values (assuming the image between both profiles are your profiles) <-- because the op mentioned that visual defect only happens in combat, which i would assume would be the actors causing that visual defect.

 

so it depends if you are getting the same visual defect on actors.

 

just to prove it is not screen tearing, in your fallout4prefs.ini

 

Set IpresentInterval=1

 

To Enable V-Sync, which will eliminate screen tearing.

 

To ensure this is not a hardware based issue, going to ask a few questions

 

1. Did you build your own computer, or did it come pre-built.

 

2. What is your hardware usage and tempertures, whilst the Artifacting is Happening

 

3. What is you GPU Current active specs (when it is running) Voltage, GPU Clock, and Memory Clock speeds. (can find this information using MSI Afterburner) 

 

4. is Your GPU Definitely Seated Properly, as well as Memory Sticks, and all cables are definitely connected properly to the Motherboard and GPU. (have to ask because it is possible it might not be,which could cause these issues)

 

@Purr4Me

 

screen tearing has absolutely nothing to do with the issue at hand. that image you posted above this, is also a form of artificating.

 

Artifacting has many visual defects, such as polygons, rainbow colours, black lines (which can cover a variying amount of the screen, from covering the full screen to covering parts of the screen, depending on the severity of the Artifacting.), etc etc. Simply put it is a Visual Defect, that has many possible visual looks (for lack of a better statement) this visual defect has a very high chance of being caused by unstable hardware (Primarily the GPU) which as mentioned can be caused by all sorts GPU based issues, such as hardware failure, unstable overclocks, too much voltage, overheating, incorrectly seated GPU, Faulty Vram, and the list goes on.

 

however Artifacting can also be caused by Corrupted Textures, Meshes. (it is not exclusively a Hardware Issues, it just has a much higher chance of happening being Hardware Based) 

 

Screen tearing is literally a horizontal line that goes straight across the screen, whenever you move their is tearing, it is only visible when you move the camera. <-- that is what screen tearing is.

 

if you dont move at all, their will be no screen tearing at all, only until you move the camera again.

 

 

Artifacting on the other hand can be a lot of different visual defects. such as the image you posted directly above this post, and also the primary image on op post.

agreed, these can be duplicated easy.

Considering source and methods  of data being  installed or bad downloads will lead to missing textures.

bad mods or serous mod conflicts too.

he  has given us an example and can duplicate the problems with the profiles so it is in the programing that this is occurring.

but lets just concentrate on the issue complaints.

 

https://drive.google...NamG_MrSyY8uG0D


Edited by Purr4me, 24 October 2019 - 04:18 PM.


#18
Purr4me

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I'm about to test  your profiles here.

here's my setup.

 

It will be your home profile, I do not have hundreds of mods, just the last two mods  help out someone with and a really nice and clean saved game. Got Cait in tow, and I really like her voice as well. let's see what pops.

fo4-profile-testing.jpg



#19
Purr4me

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ok that's a no go, it's windowed mode and exceeds this PC/ laptops ability to process the code.

https://gaming.youtu...Y&feature=share

 

That's  no go, on either one, but I'll try the program you used  to see if I can drop the graphics settings down a notch.

Currently you might want to do the same. It's just a profile setting and yours exceeds what I can load here.

What that tells me is your using high end settings. I an load most peoples profiles and saved game files with out trouble but these are too much for my machine.


Edited by Purr4me, 24 October 2019 - 05:46 PM.


#20
KristSilvershade

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@G4M3W1NN3R

I am 100% sure this is not screen-tearing, lol.

To ensure this is not a hardware based issue, going to ask a few questions

 

1. Did you build your own computer, or did it come pre-built.
The home computer was self-built, the surfacebook is a prebuilt laptop

 

2. What is your hardware usage and tempertures, whilst the Artifacting is Happening

 

3. What is you GPU Current active specs (when it is running) Voltage, GPU Clock, and Memory Clock speeds. (can find this information using MSI Afterburner) 
https://imgur.com/a/uD4KUWO

https://imgur.com/a/OH1E0XJ

This was taken while FO4 was running during the corrupt graphics issue.  I -think-  between the two screenshots there's everything you asked for?

 

4. is Your GPU Definitely Seated Properly, as well as Memory Sticks, and all cables are definitely connected properly to the Motherboard and GPU. (have to ask because it is possible it might not be,which could cause these issues)
GPU and Memory is all seated properly in the home PC, I don't see how it could possibly not be seated right in the laptop, lol.


Edit: I'm pretty confident it's an issue with the ini file. so I'm going to generate a new one for my Home profile and see what happens. Wish me luck.


Edited by KristSilvershade, 24 October 2019 - 06:30 PM.






Also tagged with one or more of these keywords: visual, bug, glitch, fallout, fallout 4, problem, issue, graphics, textures

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