Jump to content

Fallout4 UV wireframe maps?


crazymammoth1

Recommended Posts

Hi guys, with Fallout 4 mods coming to consoles soon I wanted to try my hand at some Tattoo mods

I've done several mods for the Sims 4 in the past and i see Fallout's texture system isn't that much different just higher res, so I'd like to start making tattoos

tho one of the resources i use when creating Tattoos for the Sims 4 was a UV wireframe overlay, helps me greatly line things up properly (i hate seams)

 

so can any1 please direct me to a resource that has a UV wireframe map for the body and face?

or tell me what i might would need to do to create a wireframe UV map myself?

Thanks for the help

Link to comment
Share on other sites

  • 3 months later...

Hi

All the nif assets in game is having uv map layouts. This is i think what you are referring to.

 

They are data stored in the uv set inside the nitrishapedata on a nif. so you want to do is having nifskope, open the nif u want and right click on the nitrishape node and select texture -> export uv template. It lets you select filename and some other settings. exports a tga image file.

 

I never do that cause im always importing em into blender and u can export uvs from there also. so try that if this doesnt worrk good for u.

 

Also I havent messed with fallout4 so maybe the nodename is nitristrips instead of nitrishape, cause its that way for fallout 3.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...