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The Thread You Never Thought You'd See


Quetzlsacatanango

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Lookin' forward to this one whenever you're done. Do you know if it'll conflict with AWOPs Devils Ahole rumble zone, they look fairly proximate to each other

 

http://i253.photobucket.com/albums/hh70/diggermats/CCEastQ.jpg

 

below is the entrance to AWOP's Devil's Ahole - for reference, see busted bridge up top. Looks like SG starts right around the DA entrance cave:

 

http://i253.photobucket.com/albums/hh70/diggermats/CCeastAWOP.jpg

 

tho I guess if it's just the entrance area, it could be just a load order fix (I really am guessing)

Edited by kevkiev
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any change of releasing tidbits of this mod to soften our waiting like guns armor a npc to look at

me think that would cool nice

very inpressed by the way that deathclaw hybrid looked nice and i also like cliffcities was planning on one for fallout 3 or an overpass town wich New Vegas doestn have sadly

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It really hurts me that you think it could be otherwise.

I can't post pics due to certain site rules, so here are some of the town:

 

 

http://www.newvegasnexus.com/imageshare/images/1316332-1309709023.jpg

http://www.newvegasnexus.com/imageshare/images/1316332-1309709060.jpg

http://www.newvegasnexus.com/imageshare/images/1316332-1309709109.jpg

http://www.newvegasnexus.com/imageshare/images/1316332-1309709151.jpg

Edited by Quetzlsacatanango
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Holy mamba jamba!

 

Awesome.. Though I got a little worried when I heard BTB (beyond the borders) was causing NPCs to roam and get killed.. Hope that's not a problem.

EDIT, I know thats not your mod.. And i'm not even sure if thats a common problem with new area mods.. I guess I just like the sound of my own typing..

Edited by adman85
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