Jump to content

Stuck on Main Screen (no main menu or cursor) After Using Bashed Patch


rioaria

Recommended Posts

helo guys, currently i'm stuck with this problem and I have already tried everything that came up in this forum but nothing fix this yet.

 

1. I can normaly played without Mod Manager, FOSE, Invalid, etc

2. I can normaly played with all mods ticked, that I currently use without any problems so far.

 

The problem is when I made Bashed Patch using Wyre Flash, when I start the Fallout 3 GOTY it just stuck on main screen (no main menu or cursor) just a plain screen with T-51B Power Suit as backround.

 

what do I do, so I can use Wyre Flash to make Bashed Patch, 0.esp?

1. is there any mods/patch that I should get rid off?

2. is there any mods/patch that I should add/download?

 

please if there's someone who can guide me to workaround this problem, thanks

 

Mod Manager Load Order Currently All Ticked!

# This file was automatically generated by Mod Organizer.
Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
SShop.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
aHUD.esm
iHUD.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
Project Beauty4.esm
Project Beauty.esm
20th Century Weapons.esm
EVE.esm
xCALIBR.esm
RH_IRONSIGHTS.esm
PlasmaRifleAwesomefied.esp
tubrrCompound.esm
DarNifiedUIF3.esp
FOOK2 - Main - Ironsights.esp
FOOK2 - Main.esp
FO3 Wanderers Edition - FOOK Support.esp
FO3 Wanderers Edition - Main File.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
Flashlight-LOS.esp
DynamicCrosshair.esp
JIP Selective-Fire.esp
Cheatboy.esp
Hi-Res Weapons & Ammo Textures - The Pitt.esp
RubblePilesFix.esp
Clear Cell Buffers (no message).esp
Mart's Mutant Mod - DC Interiors.esp
Flora Overhaul.esp
bzBodySuits.esp
Millenia_AKS74U.esp
FO3_WRP.esp
GNR Enhanced.esp
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
Mart's Mutant Mod.esp
20th Century Weapons Non-Changing Weapon Conditions.esp
20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
Mart's Mutant Mod - FWE Master Release.esp
tubRRCompound.esp
SSN715SubmarinePlayerHouse.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
20th Century Weapons -Plus- Reborn Cut Weapons.esp
20th Century v5 ALIVE (Slaver).esp
20th Century v5 ALIVE (Vault 101).esp
IMPACT.esp
RH_FWE_Bridge.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
IMPACT RH_IS+FWE+WMK+All DLCs.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
RH_WMK_Bridge.esp
Fo3HirezdFlamer.esp
Fo3HirezdMinigun.esp
PlasmaRifleAwesomefiedWMK.esp
xCALIBR_20CW_v5.12.esp
(TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.esp
The Mantis Imperative - Nasty Zeta.esp
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp
DIFF WMK.esp
FWE - FOOK DLC Support.esp
Mart's Mutant Mod - FOOK2.esp
UUF3P - FWE Patch.esp
Realistic Interior Lighting.esp
Rivet City Realignment.esp
The Mantis Imperative - Jello.esp
TiesThatBind.esp
(TWPC) RIL-UUF3P-DM Patch.esp
DIFF.esp
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
Mart's Mutant Mod - Project Beauty.esp
MMM, FOOK2.esp
FOOK2 - Project Beauty.esp
Project Beauty- Broken Steel.esp
20th Century v5 ALIVE (RivetCity).esp
DCInt_ARoomWithAView.esp
SShopItems.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Broken Steel.esp
FOOK2 - DIK [Hotfix].esp
lexx_brahmin-variant-Fo3.esp
Megaton Return.esp
The Mantis Imperative - Mantis.esp
MoreMapMarkers.esp
Mart's Mutant Mod - Natural Selection.esp
megalight.esp
bzArmour.esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
20th Century v5 ALIVE (Chinese Ghoul).esp
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp
RH_IronSights_Basic_AnchoragePlugin.esp
The Mantis Imperative - Medical.esp
RH_IronSights_Basic_ZetaPlugin.esp
MMM, FOOK2 - DIK.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - FOOK2 - DIK.esp
20th Century v5 ALIVE (Containers).esp
20th Century v5 ALIVE (NPC_Settler).esp
20th Century v5 ALIVE (Raider).esp
20th Century v5 ALIVE (SuperMutant).esp
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp
20th Century v5 ALIVE (Talon_Regulator).esp
20th Century v5 ALIVE (Vendor).esp
(TWPC) 20CWRE-WMK-RIFWC-UUF3P-FWE Patch.esp
(TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp
1Animated Nightvision goggles.esp
BBBackpacks-v1-1.esp
K9BreedsMoreDogs.esp
Mart's Mutant Mod - DLC Zeta.esp
Dragonskin Tactical Outfit.esp
DragonskinBonusPack.esp
Survivalist Bunker.esp
Dree Perks.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_EVE_Bridge.esp
Dree Perks Point Lookout.esp
RH_IronSights_PL_NewItems.esp
Scout Outfits.esp
IPip.esp
MTCBigTownRobotFix.esp
Hi-Res Weapons & Ammo Textures.esp
Project Beauty- Point Lookout.esp
ClearAndPresentAdjustment_Beauty_Weapons_1_1-1.esp
Millenia_AK47_replacer.esp
32S&W.esp
WMKAA12Shotgun.esp
Millenia_CombatShotgun_replacer.esp
Millenia_C96_replacer.esp
Conelrad 640-1240.esp
20th Century v5 ALIVE (TEST Container).esp
Mart's Mutant Mod - Tougher Traders.esp
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp
(TWPC) BBB-UUF3P-FWE Patch.esp
BornAgain Outcast v3.esp
(TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp
Better RC Church.esp
(TWPC) BRCC-PB Patch.esp
(TWPC) BVR-FWE Patch.esp
(TWPC) CMRP-FWE Patch.esp
(TWPC) GE-UUF3P Patch.esp
K9Breeds.esp
K9BreedsPatchMMM.esp
(TWPC) K9B-MMM-UUF3P-FWE Patch.esp
(TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp
(TWPC) RRE-PB-FWE Patch.esp
(TWPC) TMI-FWE Patch.esp
(TWPC) WD-DIFF3-UUF3P-FWE Patch.esp
(TWPC) WMK-UUF3P-FWE Patch.esp
K9BreedsPatchDLCPitt.esp
The Mantis Imperative - FlatVATS.esp
The Mantis Imperative - Nasty Zeta No Scaling.esp
ColtM4Carbines_RHIronSights.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
Dree Perks Broken Steel.esp
Dree Perks Mothership Zeta.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp
FOOK2 - Main [Hotfix].esp
Dree Perks Anchorage.esp
MMM, FOOK2 - Natural Selection.esp
Dree Perks Pitts.esp
FOOK - DIK - Project Beauty.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Dynamic Player Scaling.esp
Mart's Mutant Mod - Feral Ghoul Rampage.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Increased Increased Spawns.esp
Mart's Mutant Mod - Increased Spawns.esp
Mart's Mutant Mod - No Abominable Mutants.esp
Mart's Mutant Mod - No Corpse Flies.esp
Mart's Mutant Mod - No DLC Increased Spawns.esp
Mart's Mutant Mod - No Floaters.esp
Mart's Mutant Mod - No Geckos.esp
Mart's Mutant Mod - No Ghoul Raise.esp
Mart's Mutant Mod - No Iguanas.esp
Mart's Mutant Mod - No Size Scaling.esp
Mart's Mutant Mod - No Skeleton Decay.esp
Mart's Mutant Mod - No Stalker Creatures.esp
Mart's Mutant Mod - No Wanamingos.esp
Mart's Mutant Mod - Reduced Wasteland Spawns.esp
Mart's Mutant Mod - Soft Unleveler.esp
Mart's Mutant Mod - Zones Respawn.esp
The Mantis Imperative - Combat.esp
The Mantis Imperative - SkillBooks.esp
The Mantis Imperative - XP.esp
CASM.esp
YearlingBooks.esp
Zeta Turret Drone Karma Fix - MMM Merged.esp
WeaponModKits - FWE Talon Loot Crash Fix.esp
Link to comment
Share on other sites

I didn't bother to count, but you are trying to load too many files. The game cannot handle more than about 120 +/- files. This is a total number of files in a load order.

 

You cannot use both FWE and FOOK in the same game.

 

Your plugins are out of order. I suggest you read the mod description pages for the correct order, or use B.O.S.S. to sort your load order.

 

Compatibility patches must load after the last plugin for the mods that are being patched.

 

You have mods that require FOSE in order to work properly.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...