I was about to make a post requesting a 'No Enemy Respawns' mod but found this old thread.
I personally do understand why people feel that no respawns would make the game easier and ruin the experience (not to mention, ruin the lore), but I don't think that mindset takes into account those using the incredibly popular Enemy Randomizer mod.
I am about to attempt a playthrough where I replace all monsters with boss monsters, and while I imagine the majority of the playthrough will involve finding clever ways to avoid enemies, due to the variations in size this isn't always possible as they can sometimes block paths entirely.
So I simply would like a mod that removes respawns so that if I decided to take out a singular boss, or manage to defeat a boss despite them being in equally tough company, they'll stay dead.
Edited by Dante Wrath, 13 January 2019 - 12:15 PM.