skannerz22 Posted May 12, 2016 Share Posted May 12, 2016 (edited) mods weren't downloading/syncing properlyrenaming workshop app id name to .old at the end of all of them fixed it atleast partially since 20-30 mods are in my data files now and ALL mods were fully sync/checked from the skyrim launcheri should try resubscribing..again.. to make sure all 233 mods are properly installed PROGRESS HAS BEEN MADE http://afkmods.iguanadons.net/index.php?/topic/4251-skyrim-fixing-phantom-workshop-downloads/ they claimed skyrim app id is appworkshop_72850.acfthat is not truei checked a mod inside itand it was for Cities: Skylinesi just tried renaming everything in that folder to .oldhttps://steamcommunity.com/discussions/forum/1/492379159718753001/ and 72850 that previously had cities skyline mods in it..turned into having skyrim mods in iti am not sure if that fixed it i have not launched skyrim HOLY f*** IT WORKEDSOMETHING WORKEDRENAMING THEM ALL TO .OLDi launched skyrim and the launcher is properly syncing it's showing them in data files of the launcher, it's checking individually "mod is up to date " "installed mod xx of xx bla bla bla" idk if they work ingame yet but this looks promisingi checked the launcher data files it shows they are not enabledTHIS LOOKS PROMISING i also changed "needs download "1" " to "0" in the workshop app id file it was changed back to 1 but i have no idea if that did anything i am not too sure yet if they don't work ingame maybe they will if i reresubscribe since it is properly syncing now 100% fixes it atleast for merenaming everything in workshop foler to .oldhttps://steamcommunity.com/discussions/forum/1/492379159718753001/it fixes skyrim launcher not syncing properly(detecting 0 mods installed)my 20 out of 233 mods are in launcher now.. and 233 mods were all individually fully checked as being up to date0 byte download was also fixed by verifying cache after leting the above^ happenlaunching skyrim launcher let it syncclose launcherverify cache againopen launcherlet it syncverify cache again doing this twice now i am seeing even more mods starting to get added to data filessince the syncing starts working again you need to launch skyrim launcher multiple seperate times after verifying and i am now seeing even more mods get added to data files Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) i look at steam forums and nexus forums and everyone elses mods are working properly-ishyet why the f*#@ aren't minewhat do i have to do to get them to work?they worked before the paid mods program Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) can anyone helpis there any genuine fix to thisever since they changed how mods function from steam workshop after they started then removed that paid mods program my mods don't workthe mods are not being detected as installed when i play the game or in the skyrim launcher or nexus mod manager Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) i had the script extender that didn't work to fix anything despite other people claiming it to worki installed it via steambut i deleted it from steam because i was going to reinstall it manually to make sure it was installed properly and then it deleted my entire skyrim folder and now i have to reinstall Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
MrStoob Posted May 12, 2016 Share Posted May 12, 2016 Check out Ilja's guide on Steam, he's covered all this and how to fix the game again.http://steamcommunity.com/app/72850/discussions/0/611701360834184285/ In general though, you don't want the Skyrim launcher to run as that'll try to update any mods subscribed to on Steam Workshop, and can mess up active esp's and load order - that's why many use SKSE beyond the extra scripting abilities. Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 Check out Ilja's guide on Steam, he's covered all this and how to fix the game again.http://steamcommunity.com/app/72850/discussions/0/611701360834184285/ In general though, you don't want the Skyrim launcher to run as that'll try to update any mods subscribed to on Steam Workshop, and can mess up active esp's and load order - that's why many use SKSE beyond the extra scripting abilities..................................i already said that doesn't work Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) i unsubed from everythingi resubedit claimed it downloaded thembut my data folder is emptyskyrim launcher says i have 203 mods it tries to sync with saying it finished syncing(but it does not since individually it just goes from 1-203 then skips to finished) and launcher is empty so where are my mods??????someone claimed they moved into a "workshop" id file folder i opened it and saw 203 different id numbersbut they're still not working ingame as if bethesda has not updated the game to detect the workshop file yet everyone elses mods are working so why not mine?????? ???????????????????????????????????? i also got 0 byte downloads as i already said i can't fix it there is too many id numbers to edit and all my mods have no updates or already are updated automatically or manually i did it already Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 also my skyrim is stuck on saying "ready to play" Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 http://afkmods.iguanadons.net/index.php?/topic/4251-skyrim-fixing-phantom-workshop-downloads/ they claimed skyrim app id is appworkshop_72850.acfthat is not truei checked a mod inside itand it was for Cities: Skylines Link to comment Share on other sites More sharing options...
skannerz22 Posted May 12, 2016 Author Share Posted May 12, 2016 (edited) http://afkmods.iguanadons.net/index.php?/topic/4251-skyrim-fixing-phantom-workshop-downloads/ they claimed skyrim app id is appworkshop_72850.acfthat is not truei checked a mod inside itand it was for Cities: Skylinesi just tried renaming everything in that folder to .oldhttps://steamcommunity.com/discussions/forum/1/492379159718753001/ and 72850 that previously had cities skyline mods in it..turned into having skyrim mods in iti am not sure if that fixed it i have not launched skyrim Edited May 12, 2016 by skannerz22 Link to comment Share on other sites More sharing options...
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