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Any modular survival features mod being created?


deathrider24

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I'm a fan of survival mode (for the most part.) There's some things I can't stand about it though, like no fast travel or auto saving and how using chems increases hunger/thirst. I also don't like how much you have to eat in order to satisfy your needs (I have to drink like 5 purified waters to go from hydrated to ok.)

 

Is there anyone creating a mod that lets you turn select survival features on/off or that changes the rate of primary needs?

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Agreed, the dehydration from using chems is extra annoying. I'd probably be fine with it if it weren't for all the time I spent in and around Goodneighbor, where I can only buy the 2 or 3 purified waters and squirrel bits that Daisy sells every 24 hours. Inevitably have to go up to bunker hill at the end of a day (or in my case, night (night person perk, for exp and vats)) of questing to drink from the well and refill some looted bottles.

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