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Sleeping should be dangerous...


RedDog6911

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I'd like to see a really hardcore mod where there's a chance of being attacked in your sleep if in unsafe areas. The chance would be higher depending on proximity of enemies, and length of time you're sleeping. Make people actually think about where and when they're sleeping, just like real life. Have a chance to be woken up suddenly because you heard something, and have enemies nearby. Plus a smaller chance to simply be killed in your sleep. Sleeping in unknown/unsecured areas should be very dangerous. Finding a safe place to sleep should be just as important as finding food and water.

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if anyone remembers daggerfall (TES 2 i think?) sleeping was like this. If you were AWARE of an enemy nearby, it wouldn't let you sleep, but if you were unaware of an enemy, and slept, there was a chance you would be woken early, or outright killed.

 

Yup, absolutely an immersive element to the game which made perfect sense and added a lot of fun. + support to add this to F04.

 

Also, that's not "hardcore" in the least, unless you define non-hardcore as "the developers protecting you from your own stupidity so as not to disturb your gameplay experience". I'm the first to claim I'm a casual scrub, but going to sleep in the middle of a dangerous area is straight-up asking for a rude awakening, knowwhutImsayin ;)

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its even worse, and cuz of how game is set(curse the 'need to eat/drink/sleep every 15seconds s#*!) is in MIDDLE OF A FIGHT, my character is able to go stealth, hide, sleep, and come out and finish the fight? REALLY? I get a solid 6 hr rest while my companions and settlers are duking it out with a mob of super-mutants.

 

Yea. Realism.

 

I'd totally go for this mod :D

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its even worse, and cuz of how game is set(curse the 'need to eat/drink/sleep every 15seconds s***) is in MIDDLE OF A FIGHT, my character is able to go stealth, hide, sleep, and come out and finish the fight? REALLY? I get a solid 6 hr rest while my companions and settlers are duking it out with a mob of super-mutants.

 

Yea. Realism.

 

I'd totally go for this mod :D

The eat/sleep/drink thing isn't so bad when you adjust the game's timescale to something more reasonable. The default setting of 20 is way too fast in my opinion.

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1:Eat drink animations.And while you eat or dring you can't hold a weapon and fight.

2:Backpacks with sleeping bags.

3:May be some kind of animal with you that you can mount all your stuff on so your backpack

will carry only ammo and some other stuff.

4:Curing yourself also removes weapon from your hands and takes time.

5:Random:sleep alone and you might not wake up.So have a companion with you to guard while you rest.

Edited by Stronglav
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1:Eat drink animations.And while you eat or dring you can't hold a weapon and fight.

2:Backpacks with sleeping bags.

3:May be some kind of animal with you that you can mount all your stuff on so your backpack

will carry only ammo and some other stuff.

4:Curing yourself also removes weapon from your hands and takes time.

5:Random:sleep alone and you might not wake up.So have a companion with you to guard while you rest.

2 and 3 are already covered by mods, but I'd like to see the rest too.

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1:Eat drink animations.And while you eat or dring you can't hold a weapon and fight.

2:Backpacks with sleeping bags.

3:May be some kind of animal with you that you can mount all your stuff on so your backpack

will carry only ammo and some other stuff.

4:Curing yourself also removes weapon from your hands and takes time.

5:Random:sleep alone and you might not wake up.So have a companion with you to guard while you rest.

 

Hah, another callback to Daggerfall - you could buy a horse, or a horse and cart. You'd park it at dungeon entrances, clear the place, and then haul all of the stuff up to the cart. Then you'd head to town, hitting random encounters on the way, including when you were sleeping on the trip.

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1:Eat drink animations.And while you eat or dring you can't hold a weapon and fight.

2:Backpacks with sleeping bags.

3:May be some kind of animal with you that you can mount all your stuff on so your backpack

will carry only ammo and some other stuff.

4:Curing yourself also removes weapon from your hands and takes time.

5:Random:sleep alone and you might not wake up.So have a companion with you to guard while you rest.

 

Hah, another callback to Daggerfall - you could buy a horse, or a horse and cart. You'd park it at dungeon entrances, clear the place, and then haul all of the stuff up to the cart. Then you'd head to town, hitting random encounters on the way, including when you were sleeping on the trip.

 

There's already a mod to have a pack brahmin that will follow you, and wait outside buildings for you. You can even send it to a settlement alone... although it will probably be killed along the way, then you need to find the body, and carry all your s#*! home yourself.

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