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Crop Diseases & Also Rotting Food in Survival Mode


ETSubmariner

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Hello mod authors,

 

In Survival Mode, i would like to see both settlement crops and wild crops have the chance for disease, making that current crop inedible. It would simply be the same method of harvesting, but there's a chance that when the item appears in the inventory, that the crop would be marked Diseased (could still eat it, but very likely giving Survival Mode-style illness to the player).

 

I would also like food in inventory or in the workshop cloud to eventually rot after a while. Could still eat it, but would definitely give a player some illness. Perhaps just a timer? A week later and the food is rotten?

 

What do you think?

Edited by ETSubmariner
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