Jump to content

Skyrim argonians and khajiit barefoot


ThunderEwokB

Recommended Posts

Hello!

I'd love a mod that forces both Skyrim beast races to wear no boots. To be honest I was really surprised when I couldn't find a mod like that. It would go great with http://www.nexusmods.com/skyrim/mods/50637/? and http://www.nexusmods.com/skyrim/mods/59706/? You know, making Skyrim a bit Morrowind-like. Stretched boots looks weird and out of place and mods that change the mesh of the boots... well, they don't apply to immersive armors and other custom armors and I can totally understand why. it's hella of work, changing mesh of all boots to fit and all.

I believe what I'm asking for is fairly easy to do, not sure though, I can't mod at all. I'd really appreciate that mod and give my eternal thanks to anyone who decided to make this mod happen.

Cheers!

Edited by ThunderEwokB
Link to comment
Share on other sites

So this is harder to do than I expected or people just have no interest in making this happen?

What I meant is that this https://staticdelivery.nexusmods.com/mods/110/images/50637-2-1391307594.jpg looks weird and "True digitigrade beast races" mod does that to all boots so I'd like to remove them from all Khajiit and Argonians completely. Pretty please?

Link to comment
Share on other sites

  • 2 weeks later...

Since I figure you'd like an answer, that is supportive, I think that this could hypothetically be done.

This will require SKSE.
I believe a cloak spell that has no hit event and a fairly large area, with a script to detect if the effected actor is an Argonian or Khajiit(this would have to be defined in the properties iirc) could do it.

if akTarget.GetActorBase.GetRace() == Argonian
; Do the Stuff
elseif akTarget.GetActorBase.GetRace() == Khajiit
; Do the Stuff
else
; Don't do the Stuff
endif

Then it would check for an item in the boots slot, and set a property for them:

Armor Boots = akTarget.GetWornForm(0x00000080) as Armor

Then it'll run:

akTarget.UnequipItemEx(Boots, 80, True)

Which will unequip the item and prevent them from reequipping it. Keep in mind I haven't done this, but it seems sound in theory.

Edited by Fantafaust
Link to comment
Share on other sites

Uh, sounds complicated to me and even if it's not, it's not like I can do anything about it anyway, I'm not a modder so all the code You gave is... well, useless in my hands. Also no one seems to be interested in making this happen so... yeah, I stand by what I said, lol. Thanks anyway.

Edited by ThunderEwokB
Link to comment
Share on other sites

Works great! Thank You!

And yes, I took this mod under consideration but there's major issue I already mentioned. It doesn't work with custom armor sets, like Immersive Armors mod, it's just for vanilla and DLC. Removing boots from beast races seems like a good alternative to editing all boots from possible mods that add custom armors.

Anyway, as I said works great, so far no problems what so ever, thank You once again!

 

Edit: I'd recommend You to contact Lightningo, author of http://www.nexusmods.com/skyrim/mods/50637/? so he can add recommendation for Your mod in the description or something.

Edited by ThunderEwokB
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...