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Bring Out the Dead and buy their house


JacktheRipper2007

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Can somebody make a mod that will have NPC remove dead bodies from the streets and houses after are killed. eg.( Paranoia quest when Glarthir is killed by the guards he just lies in the streets or when the Mystic Dawn assasins attack in the city and are killed in a bar. Their bodies just lie where they died. Can somebody make a NPC cemetry worker that cares for the cemetry and goes around cleans up the bodies.

Also if a character like Glarthir body is removed why not make his house buyable. :wacko:

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The removal of bodies is probably out of reach, due to the fact its probably hard-coded. But I'm sure with some scripting that changes the ownership, and a sign placed in front of each house.. It may be possible to buy their houses.

 

It's been a bit since the last mod and Ill have to brush up again but I may be able to make it for you If I find time between HW, Family, and all that other stuff. In the mean time if any one here has modding knowledge help me out with ways of going about doing this or even letting me know if it actually is (or isn't) possible.

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The removal of bodies is probably out of reach, due to the fact its probably hard-coded. But I'm sure with some scripting that changes the ownership, and a sign placed in front of each house.. It may be possible to buy their houses.

 

It's been a bit since the last mod and Ill have to brush up again but I may be able to make it for you If I find time between HW, Family, and all that other stuff. In the mean time if any one here has modding knowledge help me out with ways of going about doing this or even letting me know if it actually is (or isn't) possible.

 

That would be very cool if you could do that I just a newbee so I really don't have any ideas about modding. This would make a great addition to Oblivion. Thansk for reading my request.

 

JacktheRipper :happy:

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  • 7 months later...
I started it... got it to work for one house... and then realized just how much scripting it would take to do EVERY house.. and basically gave up. Lately I don't have time for large projects. Sorry for letting you down.
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Mabey upload the file to the site or give it to the guy that requested it. If you upload it someone might go about making more from the first script, Givin credit though.
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begin OnDeath
[NpcReference].disable
[npchouse].setownership == [player/none]
end

 

i think if you were to add that to every NPC Script you wanted, or made it a script ("scn [scriptname" at the top. A better scripter could correct me, and please say what the command is for a timer, as i havnt a clue, ad without it the bodies will disappear as soon as they're killed. Ii'm not very good at it scripting and its been a while since i did it, so i may be wrong. You will also want to make a seperate script to set the house to the player when brought

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Can somebody make a mod that will have NPC remove dead bodies from the streets and houses after are killed. eg.( Paranoia quest when Glarthir is killed by the guards he just lies in the streets or when the Mystic Dawn assasins attack in the city and are killed in a bar. Their bodies just lie where they died. Can somebody make a NPC cemetry worker that cares for the cemetry and goes around cleans up the bodies.

Also if a character like Glarthir body is removed why not make his house buyable. :wacko:

I like your idea and if this idea was incorporated it would be even better.

Personal Graveyard

http://thenexusforums.com/index.php?showtopic=58854&hl=

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begin OnDeath
[NpcReference].disable
[npchouse].setownership == [player/none]
end

 

i think if you were to add that to every NPC Script you wanted, or made it a script ("scn [scriptname" at the top. A better scripter could correct me, and please say what the command is for a timer, as i havnt a clue, ad without it the bodies will disappear as soon as they're killed. Ii'm not very good at it scripting and its been a while since i did it, so i may be wrong. You will also want to make a seperate script to set the house to the player when brought

 

You would also need to check if it was the player who killed the target, and if the player actually wishes to take owneership of the house, using a messageBox function.

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But if the player killed the target, then taking his house for free would be like running up to the local guard and hitting them with a placard saying "I killed him(or her)", it makes more sense fr the player to need to buy it either way.

I might make a small version of the mod for a few npcs that are meant to die or disappear in quests, like the guy you 'escort' for the DB in Chorrol, as soon as i find the timer function.

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