Hi, this is at the moment just an idea in the back of my head, but exactly what would be involved in making a female qunari working in the game, aside from the mesh, and textures? I have noticed while playing around with the toolset that when you choose to show a preview of an item of a specific race and gender combination you can choose "qunari" and "female" (of course nothing currently shows up since there isn't any resources so for for them in the game). What I wonder is, is it possible to "just" make the mesh and textures of them, make and rig it to a skeleton built like the other vanilla ones and export them with a name begonning on "qf"?
For example, say that I make a qunari female head, rig it to a human female skeleton and export it as "qf_uhm_basa_0", then do similarly to the other body parts (qf_arm_nuda_0, qf_glv_nuda_0, qf_boo_nuda_0).
would that then be pickable and ready to use in the toolset?
Reason I ask is because I would like to add a female qunari as a shopkeeper to one of my current mods, and thought I would make one as a modders resource.
Edited by amycus, 02 October 2011 - 04:37 PM.