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Can I import fmdl character model files to blender?


puregreywolf

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  • 2 weeks later...

Alright, i'm back. Sorry for the long wait.

 

When i try to use your build of Ninja Ripper, i'm only getting empty files. At this point, i'm not sure how much more you can try to help me but thank you anyways. If you don't have anything else i can try to figure something out.

 

If anything i'll try to find a completely different way all together.

 

Thanks again for trying. :mellow:

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  • 2 weeks later...

If you are still interested, there are model tools made by a user named "cra0kalo"

You can import .fmdl files and export them as .smd (source engine raw format, comes with bones) or .obj (no bones)

The tools were never finished, so the import function to conver TO .fmdl is not working but the import/export OF .fmdl does work

 

http://dev.cra0kalo.com/?p=268

Edited by flimflamfadingerdoober
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  • 2 weeks later...
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