livipup Posted May 30, 2016 Share Posted May 30, 2016 I generated a bunch of armour meshes in BodySlide using the batch build option, and they worked perfectly fine, but as soon as I tried to edit them in Outfit Studio to fix the clipping and adjust the shape, any armours with the new exported meshes started causing CTD when equipped. I'm an amatuer when it comes to using Outfit Studio, does anybody have any idea what might be causing this or how I could fix it? I don't know if it's relevant, but I opened the generated and edited meshes in NifSkope and noticed that the nodes were all different on them. Could this mean the meshes didn't generate correctly? Link to comment Share on other sites More sharing options...
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