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http://www.creationkit.com/index.php?title=OpenInventory_-_Actor

Are you calling OpenInventory() from an Actor reference?

 

Example:

Actor someNPC

; assign someNPC to an Actor

someNPC.OpenInventory()

http://www.creationkit.com/index.php?title=Reset_-_Quest

"GetOwningQuest().reset" is missing the parentheses at the end so it should be:

GetOwningQuest().reset()
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Is the "0_" part necessary for your reference? You might want to redefine it in the properties because the compiler seems to be confused by it.
Make it just AlikAarmon if possible.

Also, please post full script in case there are other issues we could point out.

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