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Fallout 4 Mod Help - Mesh Replacements Not Working In-Game


Spifferino

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Hello,

So I've recently been trying to put a lot of Far Harbors flora into the commonwealth for variety's sake. I've grown tired of seeing those same bland stubby tree's. Now I thought this would be a simple task. Drag mesh over, rename it, replace it. I did this with about 35+ or so meshes, figuring it would make a huge difference. When I got in game however, none of the meshes worked. I decided to investigate in the Creation Kit, and literally every mesh worked flawlessly. So my question is, why is it should up in the CK but not the game, and does anyone know how to fix it? Thanks in advance.

(Take some screens as an in game/CK example)

 

CK http://www.servimg.com/view/19429805/24

Game http://www.servimg.com/view/19429805/25

 

- Spiffy

Edited by Spiffyskytrooper
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Have you tried testing from a Clean save? My first guess would be that the cell your testing is already loaded in your save and needs to reset.

Tried on a new save, still not working.

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