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List of useful console commands.


Vagrant0

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Will update useful ones as I find them. This is mostly for those who aren't modders or who aren't familiar with what can be done in the console to answer to common needs.

 

To open console, press the tilde key " ~ " when in game. Some caution should be practiced with debugging commands since they can ruin your game if used improperly.

 

Help - Shows most scripting and console commands, but isn't particularly well sorted, and seems to have many depreciated functions (some FO3, some Oblivion) which shouldn't really relate to anything in Skyrim.

 

Useful for players:

Set timescale to # - Changes the rate that days pass in game, default value is 20, settings lower than 5 or 10 may accidentally break some quests.

Showracemenu - Displays the character creation menu so that you can adjust look, sex, race, name, at any time. But will screw up stats if you change race. Your "major" skills and perks will be preserved, but your other skills will revert to base values for that race and your health/magicka/stamina will be averaged between all.

TMM - Turns off map markers for fuller immersion.

 

Debugging:

StartCombat - Selected actor attacks specified target.

StopCombat - Selected actor stops attacking (will attack again if still alarmed or aggressive)

Disable - Disables the selected actor or reference (use with caution)

Enable - Enables the selected actor (usually only useful for re-enabling the last disabled thing when you make a mistake).

GetShouldAttack - Can be used to test if selected actor is naturally hostile towards the specified reference.

EvaluatePackage (evp) - Can be used to force an actor to re-evaluate their packages, mostly for non-responsive ones.

EnablePlayerControls - Unlocks the player if locked in position during an event.

 

Cheating:

TGM - Godmode

TCL - Toggles clipping when no reference is selected. It's your basic "fly" mod.

FastTravel (ft) - Makes player fast travel to marker.

Lock / Unlock - Locks the reference with a specified numerical level, or unlocks it.

KillActor (kill) - Kills the selected actor, may break some quests.

ResurrectActor (resurrect) - Brings actor back to life, may break some quests.

AdvancePCSkill (AdvSkill) - Increments a given skill's level by a value: AdvSkill <skill name> <value to add>

AdvancePCLevel (AdvLevel) - Increments level by a value.

 

 

Feel free to mention any of your own findings.

 

*edit*

 

Thread is outdated because of Wiki and CK.

http://www.uesp.net/wiki/Skyrim:Console

 

Removing stickiness.

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TCL = No clipping mode

 

you all probly know that but still didnt saw it on list so i though i should post it :P usefull if you get stuck or fall down somewhere you shouldnt xD

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i'm looking that link but i dont see any commands anywhere :o am i blind? if yes pls tell more detailed where to click for commands or give the direct link to commands please :P

 

Edit: nvm i found it :P

 

Opening the console can be done through the tilde-key (~), it sits before the "1" key and under the ESC-key------Codes using Toggle command:

 

 

fov x - Adjust field of view (insert fov value into )

 

showracemenu - Bring up character customization menu (NOTE: Your health Magicka, Stamina, and Health levels will be spread evenly on using this depending on your character's level. It will remove any point distributions that were custom)

 

TGM - Toggle God Mode (invincible, also removing encumbering effect and unlimited magicka and stamina)

 

TCL - Toggle Collision (no clipping mode; interacting possible, walk pointing up to fly into the air)

 

TMM (0) - Toggle Map Markers (all locations, tmm 1 turns on, tmm 0 turns off)

 

 

TFC - Toggle fly cam (removes the body and set the camera free, you will not be able to interract)

 

TAI - Toggle Artificial Intelligence (freezes npc, they can't walk, move, or anything.)

 

TCAI- Toggle Combat Artificial Intelligence (same as TAI; however only makes the NPC not being able to combat)

 

TDetect- Toggle AI Detection (You can steal all you want and no one will see you, doesn't work with pickpocketing)

 

Codes using player target command:

 

player.addperk ID# ( 000581e7 for Augmented Flames level 1 ; "player.addperk 000581e7")

 

player.addspell ID# ( 0007e8e1 for Raise Zombie : "player.addspell 0007e8e1")

 

player.additem ID# (F # for gold, A # for lockpick ; "player.additem F 100" adds 100 gold for example)

 

player.setcrimegold XXX - Set it high if you want to fight, set it at 0 if you want to be free.

 

player.setlevel X - Make X equal your desired character level.

 

player.setav speedmult X - Where X equals your movement speed in a percentage value. (100 = 100%)

 

player.setav skill X - Sets skill without messing with level gains. The skill name can be found from the skill list, and X equals the value you want that skill to be. This also works for health, stamina, magicka, and carryweight. Example: [player.setav marksman 50] sets your archery to 50.

 

player.modav skill X - Buffs or debuffs a skill. The skill name can be found from the skill list, and X equals the value you want that skill to be. Example: If your Block skill is 30, you can "player.modav block 10", activating a buff to your Block and setting it to 40 (with the skill level appearing green as if a spell or item is affecting the skill). The same can be done in reversing by using a negative integer. Using "player.modav block -10" would activate a permanent debuff to your Block and set it to 10 (with the skill level appearing in red).

 

Other helpful codes:

 

movetoqt- teleports you to quest target (currently not working for me, but is recognised by console) (will only work on quests with target markers, Bethesda quests; will not work on side quests with the new variable target locations.)

 

AdvSkill- Give the player the desired amount of skill usage points [AdvSkill onehanded 100] (after some testing the number placed at the end of the command would indicate usage points, not skill points, for example: if you used advskill onehanded 100, it would be the equivalent of 100 swings of a one handed sword, not 100 skill points.) - Skill List

 

IncPCS- Increase the players skill points by one point [incSkill onehanded] - Skill List

 

player.modav carryweight ##- Adds amount to weight limit (Can also use health or magicka or stamina instead of carryweight to increase those totals.)

 

PSB - Adds every spell

 

qqq- quits the game without exiting to the main menu.

 

unlock - Target the desired chest or door by clicking on it and then type "unlock"

 

lock XXX - You can lock chests and door, or people by targeting them and typing "lock" followed by the level of difficulty you wish to set it at.

 

kill - Target your enemy by clicking on them once in the console menu and type "kill" and it does just that.

 

killall - Kills all hostiles in your immediate vicinity

 

ressurect - Killed someone you didn't mean to? Target them once in the console menu and type "ressurect" and it will bring them back from the grave.

 

removeallitems - Target the desired character from the console menu and then type "removeallitems" and they will be stripped of everything in their inventory, including their clothes.

 

 

 

 

quoted it in case someone else has trouble finding it. (hope it's not wrong to quote from there O.O)

 

This is the list of skills verified to work using the AdvSkill and IncPCS commands

 

onehanded

twohanded

block

enchanting

alteration

restoration

destruction

conjuration

illusion

alchemy

pickpocket

lockpicking

sneak

lightarmor

heavyarmor

smithing

 

marksman

 

speechcraft

 

 

 

Edited by Snezko
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If you want, almost everything about the "old style" commands (including console commands), as well as the new scripting language, is available in the sexy thread: here

 

In particular:

 

Many thanks to the sexy team for this.

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In previous games, you could open the Console (use the key to the left of 1, it's ` or ~ on most keyboards but at least in previous games the command seemed to be literally mapped to whatever key was physically left of the number 1), and then click on any reference to get the reference's formID. This is not the same as the base formID (which is what you'd need for, say, AddItem), but should be good enough for most functions you'd want to call on NPCs.
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Warning - this should be added to the top by a mod

Using the console (even by accident) will label you a cheater on Steam and all your achievements will not be recorded. So if you are into that Steam stuff, then you have been warned.

 

Thanks for the codes again. I have already been stuck twice, and was thankful that this is the old gamebyro engine so the codes still work.

Edited by KMA
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