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Script engine lagging Skyrim


profesorresor

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Hi

my problem started about two weeks ago. I have installed about 30 mod. Problem started when my game wasn't able to work longer than 15min without ctd. I tried many sollutions and i finally fixed it. Now i have new problem. I gues it is caused by script engine lag. You know, animals flying in the distance, mad ingots at blacksmiths (it's like something exploded and that ingot hit me dealing some damage :/)

 

How can i fix it? Is it really caused by script engine lag?

 

I saw earlier a tutorial how to fix ctd (https://www.youtube.com/watch?v=kdar8cIGd24) and that guy explained something about overclocking script engine, but i don't even have these options in skyrim.ini (maybe it's because i can run only the memory fixing part of enb)

 

 

 

 

English is not my native language, so i'm sorry if i wrote something incorrectly ;)

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What are your specs? What is your load order? Both of these could be helpful. In the meantime, are you running the game at above 60 frames per second? If you are running the game above 60 frames per second then that could be why you are having weird physics. The game engine does not like it when it the framerate is higher than 60 fps.

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Objects flying around is caused by a FPS value over 60. If you are using ENB/ENBoost you can use a "FPSLimit=60" value in enblocal.ini. Otherwise make sure you have "iPresentInterval=1" in your skyrim.ini file or have enabled the feature known as Vertical Sync in some other way.

 

That video is old and the scripting INI changes he showed are just plain wrong. At least he admitted that it was bad advice but it was still incredibly irresponsible to show those Papyrus changes. At the time that video was made they were already known to cause far more problems than they solved.

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What are your specs? What is your load order? Both of these could be helpful.

 

 

ok, my specification is i5-4460 (about 3.5 GHz) 8Gb RAM and Gigabyte Radeon R9 280 oc 3gb. I am useing the loot for organizing load order and about that everything should be ok.

 

If you are using ENB/ENBoost you can use a "FPSLimit=60" value in enblocal.ini. Otherwise make sure you have "iPresentInterval=1" in your skyrim.ini file or have enabled the feature known as Vertical Sync in some other way.

 

I'll try this out. Hope this will be enough :)

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i must say, game work a bit smother, but still animals are flying/ jumping and blacksmiths goods are still trying to kill me :P

 

Otherwise make sure you have "iPresentInterval=1" in your skyrim.ini file or have enabled the feature known as Vertical Sync in some other way.

Actually i don't even have such an options in my skyrim.ini

 

[Archive]
sResourceArchiveList2=Skyrim - Voices_PL.bsa, Skyrim - VoicesExtra_PL.bsa, Skyrim - VoicesUpdate_PL.bsa
[General]
sLanguage=POLISH
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
that is all i have
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You can try setting FPSLimit=50 and see if that helps.

 

Finally everything as it should be! Whole physx fixed! Even blacksmiths stuff don't want to kill me anymore! I set fps limit to 50. There was also "enablefpslimit" option so i set it to true. i have to surprise you cdcooley: it fixed even more my problems than i mentioned (i didn't mentioned them because they were off-topic). Thanks a lot :laugh:

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