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GeyserGod

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A couple of years ago there was a mod up on the Nexus that put 3 chests in the First room in Helgen Keep where you do the first fight. One chest had a full set of Psijic Robes, some health and magicka potions and 2 spell tomes. The second chest had a full set of Light Armor, a set of arrows, a bow, a dagger, a mace, and some lockpicks. The third chest had a full set of Heavy Armor, a great sword, a battle axe, a heavy shield, and some food.

 

I can no longer find this mod if someone can point me to it or recreate it you would be my hero.

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So you just basically want to have items for every type of character in game like a mage thief warrior stendar vigilant paladin necromancer and so on?

 

Do you want this items to be leveled? or do you want specifics ones?

No the mod only had the three I believe the class grouping was mage, ranger, warrior. And the armor was immersion breaking, if I am remembering correctly all the gear had the best enchantments on them and besides the Psijic robes the other gear was the best you could find in the game.

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As I said in my first post it has been years since I last saw the mod I mentioned, and I don't remember everything that was in it.

 

I know there were 3 chests each one had 3 health potions and 100-200 gold.

 

The first had a full set of Psijic Robes including the Psijic boots, gloves, and hood; they had all been edited so that they had armor ratings almost equal to a full set of ebony armor and were each enchanted with 3 enchantments that help magic in some fashion. It also had 4 Magicka potions, spell tome of sparks spell tome of Conjure Flame Atronach , a fireball scroll, a unfilled great soul gem, 2 petty soul gems, and I believe an Iron dagger.

 

The second one had a full set of Ebony Armor (helm, chest, legs, boots, gauntlets, and shield) that was enchanted for carry weight, one handed, two handed, heavy armor, shield. It also had 2 extra Health potions, a Ebony Battleaxe, a Ebony Sword, and 2 loaves of bread.

 

The third had a full set of Glass Armor (helm, chest, legs, boots, gauntlets, and shield) that was enchanted for sneaking, lockpicking, archery, and pickpocket. It also contained an Ebony Dagger, a Daedric Bow, a set of 30 dwarven arrow, 2 bottles of poison, and 2 stamina potions.

 

I think that was everything but I am going off 3-4 year old memories and probably got some of it wrong or forgot some of it, but I think I got pretty close.

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I know it is immersive breaking, but with the way I play immersion isn't a big deal. I currently use a batch file that adds part of the equipment and changes my initial carry weight to 10000, and my initial magic to 500; but going that route the items are unenchanted because I don't know how to code the enchantments for each item into the batch file.

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