RubikPanda Posted June 21, 2016 Share Posted June 21, 2016 (edited) We are looking for people who specialize in creating height-maps and landscaping to help contribute to a new worldspace mod, adding in an exploreable island. The shape and geographical features have been envisioned in a concept map, alongside a basic heightmap, and if you are willing to join the project in those fields, the island can be realized. What you would need to be able to do includes: Creating a heightmap in the Creation Kit based on the concept map Help landscape the island by adding mountains and other features If want you can help in other fields, such as modeling, voiceacting, navmeshing, any help is welcome. To join and take part in the project, please reply, it would be much appreciated if you do :) Edited June 21, 2016 by RubikPanda Link to comment Share on other sites More sharing options...
Di0nysys Posted June 21, 2016 Share Posted June 21, 2016 The in CK heightmap editor is actually very robust, and if u put some time into, you can easily make a 32x32 small island. Link to comment Share on other sites More sharing options...
RubikPanda Posted June 21, 2016 Author Share Posted June 21, 2016 (edited) I've tried working it, but can't get anything decent. This is the concept heightmap that I've tried to make. http://i.imgur.com/LJCIKXp.pngHere's another map of the island, but with buildings (each rectangle is a building, about the size of a farmhouse) Edited June 21, 2016 by RubikPanda Link to comment Share on other sites More sharing options...
Di0nysys Posted June 21, 2016 Share Posted June 21, 2016 If you can manage to roughly make a shape similar to this, with different heights applied, you then have to apply erosion in multiple passes to give it a natural feel. Try your hand at that. You could also try importing the terrain heightmap directly into an esp, thou it's a bit more complicated to do. Here's a tutorial on that. http://hoddminir.blogspot.com/2012/02/from-heightmap-to-worldspace-in-skyrim.html Link to comment Share on other sites More sharing options...
duude98 Posted June 22, 2016 Share Posted June 22, 2016 I should briefly mention that I have had the CK heightmap editor permanently corrupt a worldspace of mine, so use it with caution. Link to comment Share on other sites More sharing options...
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