TheHourMan Posted June 27, 2016 Share Posted June 27, 2016 (edited) This issue only seems to happen with a gamepad. When I turn the camera in any direction and then rotate the analog stick, the camera seems to have all of this built up momentum and swings around to try and face the direction I turned the stick, which makes the game feel like I am fighting the controls to aim. The momenum completely stops if I return the analog stick to the resting position (center)Can anyone tell me which .ini setting I can tweak to disable this (or other solutions)Edit (SOLVED)In SkyrimPrefs.ini (in both locations,) I added the line "bGamepadAcceleration=0" under [Controls] and it has been completely fixed. I highly recommend that all gamepad users do this because it makes aiming so much easier. While you're at it, just copy and paste this whole thing over everything in your [Controls] category for MUCH better gamepad control: [Controls]fGamepadHeadingSensitivity=1.9000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0bMouseAcceleration=0bGamepadAcceleration=0bUseKinect=0fGamepadHeadingYScale=1.5000fGamepadHeadingXScale=0.8500fRThumbDeadzone=0.0000fLThumbDeadzone=0.0000fDirectionalDeadzone=0.0000fLookGraphY4=0.1000fLookGraphX4=0.1000fLookGraphY3=0.1000fLookGraphX3=0.1000fLookGraphY2=0.1000fLookGraphX2=0.1000fLookGraphY1=0.1000fLookGraphX1=0.1000iNumLookGraphSettings=4fMoveGraphY3=0.1000fMoveGraphX3=0.1000fMoveGraphY2=0.1000fMoveGraphX2=0.1000fMoveGraphY1=0.1000fMoveGraphX1=0.1000iNumMoveGraphSettings=3fHeadingAxisDeadzone=0.0000fMovementAxisDeadzone=0.0000fMaxLookRampUpDelta=0.1300fMaxMoveRampDownDelta=500.0000fFreezeDirectionDefaultSpeedThreshold=100.0000fFreezeDirectionDefaultAngleThreshold=100.0000bFreezeDirectionOnLargeDelta=1 Edited June 27, 2016 by TheHourMan Link to comment Share on other sites More sharing options...
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