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TankError144

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So I've managed to collect a wealth of mods, for all over the game. What I would like is to make a Save Game strictly for settlement building. So my question is, does someone have a list of "best of" mods that would expand and add to the settlement building? 🐢
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So much is personal preference that it's hard to say what a "must have" list would be, but here are some recommendations.

 

Homemaker was the go-to mod, but I don't know if it's being supported anymore. SSEX was the unsupported mod, but last I heard it was being updated again. Either way, one or the other is probably mandatory.

Snap'n'Build.

OCDecorator.

Settlement Objects Expansion Pack.

Old World Plaids for variety in bedding and upholstery.

If you like signs and posters I've got a couple of mods.

Better Stores has some interesting shop counter variants and other such stuff.

Functional Displays, unless all of its function has been coopted by the DLC. I haven't checked, but I think it still offers options that Bethesda hasn't added.

Simply Modular Housing looks good, although the authors says it doesn't work as well as he'd like yet. I might grab it anyway, there's good stuff in there.

Something to increase the build limit, like Increased Build Limit 4K or Increased Settler Population with Infinite Settlement Budget

​There's some good specialty stuff out there. For instance, if you're putting in a bar, Bottles Labels Overhaul is nice, or if you're putting in a pool hall, Pool Table HD Variants and Realistic Pool Balls HD are nice.

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Yep lots of choice, some will take your fancy others won't! Some other recommendations,

 

Immersive Vendors - vanilla stands have actual items on them so look much nicer

No Lollygagging - Settlers run to the bell when rung

Busy Settlers - rugs with various work animations settlers can be assigned to plus several NPC only workbenches

Improved Scavenging - scavengers walk around normally rather than with their guns out

Settlement Management System - use a terminal to see stats about your settlement and assign jobs via the terminal

Basement Living - ability to drop 10 "player home" basements at settlements

Don't Call Me Settler - settlers have proper names like Fred and Mary

More Powerful Windmills - cos the power output of vanilla ones is crap

Powered Doors (for Homemaker) - makes loads more doors powered

Food Generators - instead of or alongside crops and keeps settlers free to do other things

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