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Player animations are broken


mildoranges

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I had previously made a thread about specific animations not working in my game. It had started when I tried to carve out Canticle bark in the Unseen Visions quest in the Dawnguard questline. At that point, the only animations that didn't work were gathering the bark, mining, and chopping wood. I thought it had started due to the quest.

 

But now, none of the following animations will play: mining, wood chopping, using alchemy/enchanting tables, smithing, smelting, using the workbench/grinding wheel...pretty much any vanilla animation that involves interacting with objects. And it's only the player character, too! NPCs have full animation use.

 

Animations from mods, such as Actions and Remove Projectiles work just fine, but they only involve the player character acting alone, with no object interaction.

 

There are no T-models going on, no lack of running or walking, just a lack of interaction with objects. With most, my character will just stand there, go into third person, then be able to move again, but without being able to go into first person. With some actions, like mining and wood chopping, I even lose the ability to move the camera around, even after my character regains their movement.

 

The animations never play and I never get anything out of interacting with the objects.

 

I do not have FNIS, nor do I have any mods that depend on it.

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  • Try renaming temporarilly your data/meshes folder to invalidate eventual loose animations.
  • Some scripts can break animations, here is an example. Enable papyrus logging and examine the papyrus_0.log to see if you have some leads about animations / scripts that are not functioning correctly.

C:\Users\Utilisateur\Documents\My Games\Skyrim\Skyrim.ini

 

[Papyrus]

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

  • Then you'll have ro search within your mods, using MCM menus.
  • Deactivate all the mods that seem to mess with animations. Eventually, test on a new game to be sure you don't have any active scripts in your savegame.
  • Have you made modifications to your ini files ? Rename them and test in game.
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