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Request: immersive Boston raiders gang


SignorNessuno

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I don't know why, but the raider gangs in Fallout 4 are pratty averange just like in Fallout 3.

Of course we have:

 

-common raiders in every part of Boston

-gunners (fancy merceraries with high military weapons, cool power armors, some robots and sometimes also acting like raiders)

-supermutants (yep basically hulkish raiders)

 

Then we have just some few of "new" raider gangs like

-Rust devils from Automatron DLC, and pretty interesting for their "way" for scrapping robots and old high tech stuff or weapon for their army and arsenal

-Forged: with their obsession with fire and their HQ at Sagus Ironworks

 

 

And of course the upcoming raider gangs from Nuka World

 

But i just wonder why we didn't see nothing like:

 

-raiders in baseball uniforms

-raiders in fancy dress like in pre war style but with strong obsession for cannibalism

-raiders with fanatism for hunting synths and using them as trophy or also making armors and weapons with their body parts

-raiders as drug lords

-raiders with passion for only sniper rifles

-raiders with the fanatism of old pre war comic books (specially grognak the barbarian and viking stories)

-raiders as beast lords and using wild creatures like deathclaws or yao guai as their best pet and "patrols".

-raiders with the obsession for science

-raiders with obsession for heavy and explosive weapons

 

Well doesn't seems the Commonwealth need better raider gangs (unless we get more in Nuka World of course)

What do you think about? Who would like to made some better raiders?

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the problem with a mod like this is that although it sounds small, its a massive mod to make. and one i have been considering doing. each raider gang would need new clothes, which means new textures, new meshes, and textures alone take a while to do. also custom weapons. then youd have to go into fo4edit and make all the new raiders. you could copy/paste the originals, but your still going to need to edit them, for their weapons and armor at the very least. then youll have to go into the CK and manually erase all the areas where the vanilla raiders would be replaced, and add in each and every new raider by hand. like i said, it sounds like a small mod, but its massive, and big mods typically have a higher chance of bugs.

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the problem with a mod like this is that although it sounds small, its a massive mod to make. and one i have been considering doing. each raider gang would need new clothes, which means new textures, new meshes, and textures alone take a while to do. also custom weapons. then youd have to go into fo4edit and make all the new raiders. you could copy/paste the originals, but your still going to need to edit them, for their weapons and armor at the very least. then youll have to go into the CK and manually erase all the areas where the vanilla raiders would be replaced, and add in each and every new raider by hand. like i said, it sounds like a small mod, but its massive, and big mods typically have a higher chance of bugs.

at the least we can imagine what kind of zones are populated with type of raiders.

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