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The Dragonborn Legacy


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#1
Budz42

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DragonbornLegacyTitle1.png

 

 



Prologue Development Progress
ETA: August 2013
Follower(Qoruvaak): 70%
Quests: 0%
Dialogue: 5%
Follower Custom Clothing: 20%
Dungeons: 0%
Dragons: 4%
Plot line: 100%


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Mod Plan Outline: Rough Draft

The Dragonborn Legacy will be a mod dedicated to giving the Dragonborn role more life and drama and even new shouts. It will be content heavy and have multiple genre types depending on your play-style. If you want a horror, thriller, adventure, fantasy, sci-fi (with help from Dwemer tech), or just an outright brawl to the end, the way you carry out and finish each quest will shape the outcome of the story.

As you progress through the country of Skyrim and become known across the lands as 'Dragonborn', the forces of evil are enthralled to take action. You will meet the Fallen Greybeards that have receded under the mountain until Alduin's return. Now that Alduin has returned, they will stop at nothing to see to it that all shall be made right by the world eater.

The questline will have two ways to start. The first way will be to meet the representative NPC of a faction that is somehow intertwined with the dealings of the fallen Greybeards, if not through asking too many questions, then by getting ambushed after staying in a populated place for too long while using your shouts. The other way to start it is when you finally get to climb to the top of the Throat of the World - you will be given quite the surprise.

This mod will add a number of new followers, spells, shouts, cities, dungeons, quests and overall adventures. Scenarios include but are not limited to the deep-sea, volcanic caverns, other Oblivion Planes, snowy mountain tops (as if there aren't enough of these), and more. I hope to also add more races, including the return of a few from Oblivion and its expansions.

In this mod the dragonborn will be tested by his will, strength, intelligence, integrity, endurance and mentality and will be pushed to his limits as his very soul is tried for. The fallen Greybeards will make sure that the prophecies of the Dovahkiin will not happen in this realm if not postpone it indefinitely; one must come to expect the unexpected.

The player's actions will dictate the outcome of this mod and thus the outcome of the game. The player can ignore his responsibilities as dragonborn, he can be deprived of his thu'um, he can raise an army of dragons or even become the new World Eater himself. Whatever the outcome may be, remember that each choice one makes will have grave consequences.

Chapters

Spoiler

 


The list below is what we plan on adding so far and is more or less set in stone. This list will grow. + means that there are more but are not set in stone.

Spoiler


Shouts:
Spoiler


Art of Dovah level abilities:
Spoiler


Dovah Perk Tree:
Spoiler



Team members:
Spoiler

 


Edited by Budz42, 29 May 2013 - 08:35 PM.


#2
frakle

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Internal Cell creation
External Cell creation
Voice Acting
Modeling/texturing
Quest creation

I will begin writing out and planning the mod until the SCK is released at which point I will begin to open team spots for the project and start on scripting.


So basically, everything except the writing.

#3
Budz42

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I'm just saying that if you care to contribute to anything, contact me either through the thread or by PM but I'm not opening slots until the SCK is released.

Again, I just want to reiterate that a team for this project is not mandatory as I'm capable, but would be nice to scoot it along quickly.

Edited by Budz42, 20 November 2011 - 12:10 AM.


#4
strazytski

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Modding Resource
I have started an threat to centralize peoples talentswhere mod creators/leaders
can get the help they need fast and quickly. and have a selection as well.


Edited by strazytski, 20 November 2011 - 12:16 AM.


#5
Budz42

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Modding Resource
I have started an threat to centralize peoples talentswhere mod creators/leaders
can get the help they need fast and quickly. and have a selection as well.


I already posted in your thread. ;)

#6
strazytski

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ah I would have noticed that if I had eyes...

Good luck with your mod :)

Edited by strazytski, 20 November 2011 - 12:25 AM.


#7
Budz42

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Teaser Article


Dragonborn they call you. Save Tamriel they demand of you. Who are you and are you truly Dovakiin? Some questions can only be answered in time. With the return of Alduin the mighty Black Dragon, you are forced into a fight that Akatosh has bestowed upon you - or so you are led to believe. So I ask again: who are you, and are you truly Dovakiin?

The Greybeards atop the Throat of the World are a mystical people; they sit in High Hrothgar, meditating on the words of the dragon language. Although they are no Dragonborn, they can write, speak, breath and be the language of the dragons. They are the gatekeepers of the sacred mountain and have a long, shrouded past. Even now they hide on the mountain from the public eye, keeping their secrets that they dare not tell the world about. But like all things evil, those secrets will find a way to surface one way or another. Unbeknown to you, this war is just getting started.

Take a journey across Skyrim in a way that you could have never imagined. Uncover truths about who the Greybeards really are and in turn, who you really are. From the tallest peak, to the deepest sea, to the hottest caverns where magma flows freely, you can go beyond the four corners of the world to unveil the truth and use it to save or destroy Tamriel. Of course, this tale can only come true should you choose to pursue this path; you can also learn what is told to you and leave the fate of Skyrim to the hands of other men. But know this: with every choice you make, there will be dire consequences. After your trials of fate, only then will you know who you truly are, and only then can you truthfully say whether or not you are truly Dovakiin.

Edited by Budz42, 22 November 2011 - 08:23 AM.


#8
Budz42

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Alright, I went ahead and took the liberty to set up a forum for this project over on SourceForge.net there the team can post ideas and their work freely.

Edited by Budz42, 26 November 2011 - 09:42 PM.


#9
Neo Hikato

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I'm in already.

#10
Draco856

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It's too bad I've all ready completed the main quest...I don't plan on making another character, I always tend to stay with my first one. I hope this comes quickly so I don't get too attached to my current character...though that's a bit difficult considering I've done so much all ready. Maybe for those of us who have completed the main quest, we could have a reset button for just the main quest, we'd still have everything we have when we load the mod, the quests would just be reset so we can play the mod to it's full potential.




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