ianAres Posted July 21, 2016 Share Posted July 21, 2016 Hey there, I've been trying to make a part of the existing "prisoner clothes" transparent because I wanted the shirt to be shorter and a different color. I edited the texture of the clothing and made the excess part of the shirt transparent. However, what I'm struggling with is deleting that excess part. In game, blood still sticks to the transparent part of the shirt. As you can see from the picture below, it acts as if the transparent part still exists. I went through all of the steps of adding NiAlphaProperty and all that, however, when I changed the NiTriShape property to match the value of the new NiAlphaProperty, this happened: I'm not sure what I'm doing wrong. If you need any additional information, I can give it to you. Thank you Link to comment Share on other sites More sharing options...
NexusComa Posted July 22, 2016 Share Posted July 22, 2016 go back and look again at the same post you made in the other section Link to comment Share on other sites More sharing options...
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