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Lost Grimoire 2.0 - Development thread

spells magic lost grimoire

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63 replies to this topic

#61
TheGynophobe

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Lmao, close thread, this is dead.

 

Last time i posted here was exactly 1 year ago, and it was to remark on how dead this is. Nothing changed. Give away your hope on this mod, guys.



#62
Joaomlara

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Thank you for this awesome mod !!! Please port it over to special edition or allow someone to do it. :)



#63
argininesy

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You can port the mod yourself using the standard method (download and install to mods directory as with a SSE mod,  open and resave in Creation Kit, then convert nif files in the mod with NifScan or SSE Assets Optimizer).  Beware that some of spells appear to be broken or nonfunctional when used in SSE, so use with caution.


Edited by argininesy, 09 April 2019 - 07:28 PM.


#64
Misicks

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F, this is so dead lmao, I was really hoping for a SSE port but hey... f*** me I guess.







Also tagged with one or more of these keywords: spells, magic, lost, grimoire

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