Jump to content

Custom NPC breaks upon editing. Unable to save.


Thrumond

Recommended Posts

First off, this is my first attempt to mod Skyrim at all.

 

I am trying to create a version of my main character so a friend of mine can have me follow them around in game. I've created the NPC and added them to the game, and it worked when I tested it. Afterwards I reopened the creation kit to edit and tweak my npc. When I tried to save m,y progress, it said that the file was a master file or was open, so I couldn't save. I decided to save the file under a new name and test it again, and the NPC is no longer where I put him. I went and checked where I put him in the CK, and he was missing.

 

When I tried to place him back again, I got errors saying " TEXTURES: Could not queue texture 0x 247d78f" and "MODELS: Could not find model Meshes\Actors\Character\FaceGenData\FaceGeom\Thrumond0.03.esp\00000D62.NIF" I have no idea what I'm doing wrong.

 

When I tried recreating the mod from scratch again, it seemed to work, but any attempt to edit a mod I've started breaks it. I don't want to have to start over every time I want to make a change.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...