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filtering container list, or viewing multiple containers together


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in my mods i use a series of containers in a warehouse location that all my other houses use activators to access. i normally have small houses with little room so I use one container for weapons, one for armor, one for ingredients, etc. i am working on a larger house that i'm wanting to access more restricted items such as swords, hammers, axes... is there a way i can use the activator to look at the weapon chest but only show the swords in it. or have all weapons in separate containers and have an activator that shows the contents of several containers together?

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I made an actor for my warehouse...made a new faction linking the actor to a container, and made a script ...

 

Actor Property MiddleMan Auto
Formlist Property ItemList Auto
Event OnActivate(ObjectReference akActionRef)
MiddleMan.MakePlayerFriend()
MiddleMan.OpenInventory()
MiddleMan.ShowGiftMenu(False, ItemList, True, False)
EndEvent
but when i try to get items its just a blank list... and i don't see a way to give and take gifts. only one or the other
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