Elias555 Posted August 11, 2016 Share Posted August 11, 2016 I like making classes and build mods to extend play time and I thought of one the other day but need some help with it. I've decided to make a class based on speed, dodging and movement. I've planned out a few powers/lesser powers and need help with balancing, tweaks, ideas etc.Here's what I have so far, I hope it's understandable. Movement ability(lesser): For moving quicklyCosts 100 healthArmour rating 0 conditionPhysical weakness 100%2.5X speedSprint+forward key activates invisibility and 100% whirlwind cloak(IsSprinting condition)WaterWalking(isSprinting) Slow time(Day): Slowing everything down, huge advantage during a battle.Armour rating 0 conditionDrains health(8p/s)0.0001 time speedToggleable Dash bash(Lesser): Small dashCosts 50 staminaArmour rating 0 conditionKnock down effect Quick Reaction slow time(lesser): Pulse of slowed down time, used for dodging. Not sure about this one.Armour rating 0 conditionLesser power0.5 slow time, lasts 1 second They're all powers, no spells. Not sure how the player will obtain them. Need names too. Ideas and mods that will work well with this mod(name?) are welcome! The poll is just for fun. Link to comment Share on other sites More sharing options...
Elias555 Posted August 17, 2016 Author Share Posted August 17, 2016 I've completed the first part, pretty simple, the only difficulty was making it look nice and transition well. Link to comment Share on other sites More sharing options...
Elias555 Posted August 21, 2016 Author Share Posted August 21, 2016 Second ability complete. I'm having trouble with the dash power. I originally wanted to use the whirlwind sprint magic effect but it doesn't work the same as other magic effects and I can't replicate the effect. If anyone has any ideas on how to implement a dash, I'd be happy to hear it. Link to comment Share on other sites More sharing options...
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