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azrielmoha

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Hello there. I'm currently having a pretty annoying bug. I'm currently using the 1.5 patch, the three first DLC, and numerous mods.

  • The Bug

Long story short, after I completed the Automatron DLC, my Sanctuary settlement become bugged for no apparent reason, i couldn't place any generators(except for the wind generator), or scrap any objects without the game crashing. No other settlements have this sort of problem which is kinda annoying since Sanctuary is my workshop hub.

I've tried to uninstall several recently installed mod prior to the crash and yield nothing.

 

I really hope anyone could help me with this.

 

  • Here's my load order

 

*Fallout4.esm

*DLCRobot.esm
*DLCworkshop01.esm
*DLCCoast.esm
*TrueStormsFO4.esm
*EndorsCustomCombatArmor_Master.esm
*SettlementKeywords.esm
*Homemaker.esm
*ArmorKeywords.esm
*Worsin's Garage.esm
*Insignificant Object Remover.esp
*InteriorsEnhanced-FarHarbor.esp
*BoS Pilot Outfit Fix.esp
*CompanionBugfix.esp
*AutomatronCountyCrossingFix.esp
*Vertibird Alt Fix.esp
*Recruitable NPC Dialogue Fixes.esp
*SprintFix.esp
*Buildable_PAFrames.esp
*SpotlightFix-200.esp
*BalconySupports.esp
*Business Settlements.esp
*BusinessSettlements-SKPatch.esp
*BetterStores.esp
*BS-FarHarborExpansion.esp
*Brahmin Watertrough.esp
*BrahminFeederFull.esp
*BetterShackBridges.esp
*BusySettlers.esp
*BusySettlersRug.esp
*CWSS Redux.esp
*CraftableFloorPatches.esp
*CraftableWorkingWaterPipes.esp
*DogBed.esp
*DD_1x1_Foundation_Blocks.esp
*DD_AIO Test Mark 1.esp
*EvilViking13_MinutemenMorale.esp
*Friffy_Fixed Curtains.esp
*FunctionalDisplays-Collectibles.esp
*FunctionalDisplays.esp
*FunctionalDisplays-Patch-DLC03.esp
*FunctionalDisplays-Patch-DLC01.esp
*FunctionalDisplays-MISC-Vanilla.esp
*BS-FunctionalDisplaysPatch.esp
*g2m_Workshop_Nexus.esp
*GruffyddsSignsAndPosters.esp
*Housekeeping.esp
*Homemaker - Streetlights Use Passive Power SKE.esp
*ImmersiveVendors.esp
*MinutemenPropaganda.esp
*Northland Diggers.esp
*OctaviusSentibar_Labels.esp
*OSHA_Signs.esp
*OCDecorator.esp
*OCD FarHarborDLC.esp
*OCDispenser.esp
*RealTroughs.esp
*SolarPower.esp
*Stackable Brick Wall Foundations.esp
*Thematic and Practical.esp
*SkjAlert_All_DLC.esp
*WoodenPrefabsExtended.esp
*WindowBoards.esp
*LongerPowerLines3x.esp
*dD-Realistic Ragdoll Force.esp
*InteriorsEnhanced.esp
*BetterSettlers.esp
*NewFace_Settlers.esp
*BetterSettlersNoLollygagging.esp
*ModdableRobotSettlers.esp
*DiamondCitySWAT.esp
*Docile Radstags.esp
*BetterSettlersCleanFacePack.esp
*MODaquatic.esp
*TrainBar.esp
*Better Explosives - Normal.esp
*Better Explosives - Enhanced Grenades.esp
*Better Explosives - Perks redone - No Trajectory.esp
*Better Explosives - Grenade Frequency 45.esp
*Colorful Mirelurks.esp
*Binary Speech Checks V.4 Forgiving.esp
*BetterBostonAirport.esp
*Permanent Pacification.esp
*Campsite.esp
*MojaveImports.esp
*FunctionalDisplays-AID-WI.esp
*Lasers Have No Recoil.esp
*Molerat_Disease_Immunity_PA_Hazmat.esp
*LasersNoRecoil - Beam Splitters Patch.esp
*Campsite-AWKCR.esp
*AS_CraftableInstituteStations.esp
*Fr4nssonsLightTweaks.esp
*dD-Enhanced Blood Basic.esp
*dD - Screen Blood Duration Long.esp
*dD - Small Splatter Size.esp
*th1nkEyebot.esp
*Less Obnoxious Mutations.esp
*RobotFactionPaint.esp
*Automatron For All.esp
*Cuts and Blunts 3.0.esp
*Enhanced Flickering Firelight.esp
*BurningCampfiresThatHurt.esp
*ShellRain.esp
*Believable Drumlin Diner (turret).esp
*Publick Occurrences Expanded.esp
*Vault-Tec Historical Preservation Initiative.esp
*Diamond City Enhanced.esp
*AtomCatGarage.esp
*PlaneWreck.esp
*DeadAirplane.esp
*BTInteriors_Project.esp
*BetterSettlersFarHarborPatch.esp
*ImmersiveGenericDialogues.esp
*morebirdsx6.esp
*fog.esp
*Better Locational Damage.esp
*Better Locational Damage - DLC_Automatron.esp
*Better Perks.esp
*better chems.esp
*Better Stabbing.esp
*Vivid Waters - VW.esp
*WET.esp
*WET Clearer.esp
*TrueStormsFO4-FarHarbor.esp
*TrueStormsFO4-EarlierSunsets.esp
*TrueStormsFO4-EarlierSunsetsFH.esp
*DarkerNights.esp
*DarkerNightsDetection.esp
*BetterNightVision.esp
*RadiantBirdsv05.esp
*Reverb and Ambiance Overhaul.esp
*Reverb and Ambiance Overhaul - Automatron.esp
*Reverb and Ambiance Overhaul - Far Harbor.esp
*MoBettaScrap.esp
*CrazyEarlsScrapyard.esp
*Lots More Facial Hair.esp
*Lots More Female Hairstyles.esp
*Lots More Male Hairstyles.esp
*BS NS Merged Patch.esp
*PreWarSafes.esp
*RaiderFaceVariety.esp
*ASCOCait04.esp
*ASCOCurie02.esp
*ASCOPiper02.esp
*EveryonesBestFriend.esp
*Companion Infinite Ammo.esp
*FO4 NPCs Travel.esp
*SuperMutantOverhaul.esp
*MODspider.esp
*Docile Rabbits and Chickens.esp
*BeastWhisperer.esp
*CommonwealthChooksAndBunnies.esp
*Minutemenoverhaul.esp
*Minutemen Supply Caches.esp
*Cannibal.esp
*Better Locational Damage_Super Mutant Redux_Patch.esp
*ClassicSniper.esp
*roadflare.esp
*Fireaxe.esp
*ASVektor.esp
*Muzzle Flash.esp
*SkibsWeaponsMerged-AWKCR.esp
*GaussRifleMk2.esp
*tumbajamba Advanced Engineering.esp
*GaussRifleMk2 - tAE - AWKCR.esp
*Crossbow.esp
*DOOMMerged.esp
*PipeShotgun.esp
*PipeShotgun-AWKCR.esp
*Glorious_Glowing_Plasma_Weapons_by_Diranar.esp
*UniqueUniques.esp
*LasersHaveNoRecoil - Unique Uniques.esp
*CrimeTown.esp
*WBO.esp
*WBO-FunctionalDisplays-Weapons.esp
*WBO-Automatron.esp
*AnS Wearable Backpacks and Pouches.esp
*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
*AnS Wearable Backpacks and Pouches - AWKCR.esp
*BrighterSettlementLights.esp
*HatswithHair.esp
*RaiderOverhaul.esp
*Better Locational Damage_ Raider Overhaul_Patch.esp
*Faction Field Outfits.esp
*Combat_Helmet_Illumination 1.2.esp
*Craftable Armor Size.esp
*Craftable Armor Size - Fix Material Requirements.esp
*Faction Field Outfits Level List.esp
*Synth Overhaul.esp
*More Power Armour Mods.esp
*Consistent Power Armor Overhaul.esp
*Brotherhood Power Armor Overhaul.esp
*BPAO - Automatron Patch.esp
*BioshockInspiredPowerArmor.esp
*Submersible Power Armor -MPAM.esp
*EndorsCustomCombatArmor.esp
*EndorsCustomCombatArmor_CAS.esp
*EndorsCustomCombatArmor_CFA.esp
*Armorsmith Extended.esp
*Armorsmith Far Harbor.esp
*Grunts.esp
*FieldScribeBackpack.esp
*railroad_uniform.esp
*railroad_uniform_leveledList.esp
*Armorsmith Automatron.esp
*Armored General by Hothtrooper44.esp
*Eli_ArmourCollection.esp
*Eli_Accessories.esp
*Scavvers of the Commonwealth.esp
*Raider Overhaul - AE Patch.esp
*TrueReporter.esp
*ARMSMTH - CCCA -Combat Helmet Illumination 1.2.esp
*Dogmeat's Backpack.esp
*Survivalist Go-Bags_AE_AWKCR.esp
*EndorsCustomCombatArmor_AE.esp
*Minuteman_CB_ECCA.esp
*DX Adventurer Outfit.esp
*Brotherhood of Steel Kit.esp
*RRP4APA.esp
*MMP4APA-blue.esp
*MMP4APA.esp
*More Power Armour Mods - Automatron.esp
*WIPAG - Paint Garage - Full (Hard).esp
*WIPAG - Decal Station.esp
*WIPAG - Materials Overhaul.esp
*WIPAG - Mod Overhaul.esp
*WIPAG - ArmorKeywords Compatibility Patch.esp
*WIPAG - Model-X.esp
*WIPAG - MPAM Compatibility Patch.esp
*WIPAG - Wearable Backpacks and Pouches Compatibility Patch.esp
*MikeMooresMCAM.esp
*WM Chinese Assault Rifle - Standalone.esp
*CrudeBlowback.esp
*NoWeaponDrawScavengeStation.esp

 

Edited by azrielmoha
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Ever since patch 1.5 - I'm at 1.7 something right now - I frequently crash in workshop or pip boy mode. They introduced something with 1.5 that made the game much more unstable than it was at release.

 

But it's not only the Sanctuary workshop usually, it's all of them.

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Have you tried running LOOT to see if any mods are conflicting, dirty or outdated?

^That might help. Here's a little help for you. I would consider a few things for this list. One is possibly eliminating the sprint fix mod. I believe that if you add a line to your Fallout Custom.ini you can go without the mod. I don't remember, I saw it once when I was watching some videos, but it could be worth trying. Second thing is, since it's a settlement/workshop problem, disable all, then add in one at a time. If the game crashes with one, it can be outdated or it can be just junk. Delete the mod, and try a different one. If none CTD, then it's a comparability issue between 2, or more mods. You will need to get patches for them. Loot may not find this, but this is probably your issue.

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Keep in mind, when using both LOOT to sort plug-in load and the Unofficial FallOut 4 Patch (of which the latest iteration is flagged as an .esm, despite having the .esp extention) that the latter needs to be relocated manually to right underneath the DLC content. For some odd reason, LOOT adds the UFO4Patch under DLC_Workshop01 but above DLC_Workshop02 and 03...

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You so have the Settlement Keywords and Homemaker patch, correct? That is one thing I thought of looking at your load order. You need it.Possibly the SK, Homemaker and OCDecorator patch. That may help. As JimmyRJump states, you have to make sure the UFO4 Patch makes it back to right beneath your last .esm when you sort your load order.

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...()...As JimmyRJump states, you have to make sure the UFO4 Patch makes it back to right beneath your last .esm when you sort your load order.

Not the last .esm. The UFO4P must sit right underneath the last DLC plug-in and above the rest of the plug-ins ;)

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