Quontinue Posted August 14, 2016 Share Posted August 14, 2016 (edited) Hey, all. (solved? see below) I recently made my own custom follower, and I found that adding PlayerFollowerPackage and setting the min/max distances to something like 125 was great to keep my follower close; however, I found it was interfering with UFO's "Relax for a while" actions. The follower would continue to follow my character around regardless of having been told to relax - the follower did have the appropriate dialogue options, however. So I pop in the creation kit and simply remove my additional PlayerFollowerPackage ai from the list. Simple solution right? Not so, unfortunately. It seems no matter what combination of mod disabling/enabling will restore proper behavior. Regarding followers, the only relevant mods I'm running are the latest version of UFO and Followers Can Relax.On another interesting note, commands from Followers Can Relax seem to override my phantom ai package. Any suggestions? EDIT: Weird. I move my followers .esp to load before UFO and Followers can relax, and now everything works as it should. I just find it weird removing AI packages added in CK seems to have no effect. I'm curious if there is a reason for this. Edited August 14, 2016 by Quontinue Link to comment Share on other sites More sharing options...
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