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[LE] Renovate your House with console


Shawkab

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Don't like the look of your house? delete everything in it and start from scratch, Delete walls, tables, lights, floors, everything with these commands. (thanks to Sirxazor for letting me know of this feature)

 

**Be Warned before you move on, a lot of the things you do can have permanent effects on your house**

- Bookshelves cannot be moved or altered using this method, if you attempt to, you will be left with a void.

- This also goes for things like Banners, Lighting, Weapons Racks, Mannequins.

- Do not delete the door going to and coming from your house. You will not get it back and you will get stuck in your house.

 

**What you can alter**

- Everything structural, (Roof, Wall, Floor.)

- Basic furniture that doesn't display an item for you. For example a bookshelf displays books, this cannot be spawned properly. Same goes for Mannequins, Weapons racks etc.

- Beds, Cabinets, Chests, Carpets etc etc CAN be spawned. If you are not sure, ask in this thread.

 

Also in video form, here is a video of someone explaining in detail what it is i'm talking about

 

EVERY FORM ID: HERE

 

Basic Commands:

MarkForDelete = Delete Object (Open Console, while in console use mouse to click the item you want to delete, leave and return to area or Quicksave/load for the item to actually go away.)

Help X 0 = Replace X with query (ex. Help Bed 0.) to find everything named bed and get the objects ID.

Placeatme X = Replace X with Object ID (ex. Placeatme AF6AE.) Click a position while in console, will place the object there. (rarely works)

Player.placeatme X = Same as above except places object directly below you. Look straight ahead for object to spawn straight.

TWF = Wire frame to check clipping of objects.

TCL = Fly to allow you to place objects in air or on wall.

Getpos x,y,z = Gets the position of an object (ex. getpos z)

Setpos x,y,z # = Sets the position of an object. (ex. setpos z 250 ) good used with getpos to take floors z axis, then set your objects z axis to be the same.

Getangle x,y,z = Gets the angle of an object (ex. getangle z)

Setangle x,y,z # = Sets the angle of an object. (ex. setangle z 245 )

Rotate x,y,z # = Rotates the object manually. (ex. rotate z 245)

Setscale # = Sets size of object.

 

Standard Object IDs:

D54FF (alchemy table)

D5501 (enchanting table no legs)

727A1 (tanning rack)

D932F (workbench)

1A2AD (anvil)

6E9C2 (grindstone)

9C6CE (smelting oven)

10FDE6 (chest)

10E884 (barrel)

10ACB6 (safe)

C5893 (display case) C5894 (little larger) C5892 (larger) C5891 (largest)

AF6AE (apothecary's Satchet)

 

Noble Set pieces: "pretty" dark wood furniture that you see in noble houses.

109D86 Bookcase (Note this is not a bookshelf, but can hold unlimited number of books)

C2A04 (Small Wardrobe)

C2A05 (Medium Wardrobe)

6B303 (Large Wardrobe)

6B36B (Single Bed)

6B3D3 (Double Bed)

C2A06 (End Table)

800E0 (Safe)

F5B98 (Marble Table 1)

F5B9C (Marble Table 2)

C2A00 (Noble Bench Large)

C2A03 (Noble Bench Small)

06B30E (noble chest the long narrow one)

 

Mounted Head IDs:

 

B2456 (Dragon Head)

DD9E0 (Elk Male)

CF264 (Snowy Elk)

3fA65 (Elk Antlers)

DD9E1 (Elk Female)

D928F, d928d (Sabre Cat)

D9289, d9288 (Wolf)

D9287 (Skeever)

D9285 (Mudcrab)

D8282, d9281, d927f (Bear)

D927D (Horker)

D9276 (Goat)

3858F (Slaughter Fish)

 

My Steam Screenshots. Each Screenshot has the ID in the bottom of the Console.

 

Every Item ID: Click Here. (the best decorating categories are on right.)

Edited by Shawkab
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AWESOME! THANKS

...

isnt there a way... if ur in console and click on objects it will tell you what the object, and ID is??

... i cant recall exactly... i know it did that in morrowind... lol

 

I was really dissapointed Bethesda didn't take up on this more with Skyrim. Owning a house was still kind of new to adventure games when Oblivion came around, sure, but Fable's ability to customize houses really impressed me. And it wasn't the only game to do so. Don't get me wrong, there are some huge updates with home ownership in Skyrim. The bookshelves, weapon/armor racks take the cake for that! (Dont want to talk about how many hours I spent trying to allign a sword in a case in Oblivion, just to close the lid and watch it get knocked around) But I would have liked to have seen more allong the lines of purchasing and placinng furniture.

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AWESOME! THANKS

...

isnt there a way... if ur in console and click on objects it will tell you what the object, and ID is??

... i cant recall exactly... i know it did that in morrowind... lol

 

I wish this was the case.. I think the items ID is different from the inworld ID, once it is placed into the world it seems to be given a completely different ID.

 

Been trying all day to find Bookshelves/Weapon Racks etc but I'm stumped.. Starting to think things like that won't be possible until mod tools are released.

 

I found a wall bookshelf (69E50) but the books do not show when placed on it, I think there are many different elements that are needed in putting a bookshelf in that make placing it with a console command impossible. And from what I can tell a bookshelf cannot even be moved regardless, any attempt at moving one with setpos or setangle just gives you "cannot be moved."

 

I have also found the command "getfurnituremarkerid" but haven't found a single use for it, my guess is it's just for furniture that you sit on, just identifies the animation that it uses when you sit on it.

Edited by Shawkab
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Noble:

 

109D86 Bookcase (Note this is not a bookshelf, but can hold unlimited number of books)

C2A04 (Small Wardrobe)

C2A05 (Medium Wardrobe)

6B303 (Large Wardrobe)

6B36B (Single Bed)

6B3D3 (Double Bed)

C2A06 (End Table)

800E0 (Safe)

F5B98 (Marble Table 1)

F5B9C (Marble Table 2)

 

Most of these objects are the "pretty" dark wood furniture that you see in noble houses.

Edited by sirxazor
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i wonder how you guys tried the codes, did you just help x 0 and try whatever comes up? well, i did some but felling powerless somehow, i got one for Mannique which the command seems no problem but the acture object just dont show up if anyone smarter can fig it out, d750d
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well SkyForge BBCF1 (Note it is big very big~~~~~~~~)

 

one tip: i realise dont have to try all the code when you type a help x 0 it comes out a lot of codes and the one have FURN: is the correct one

but i just dont know how to view all the information from that in game concle window~~~~

Edited by SoulAdm
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i wonder how you guys tried the codes, did you just help x 0 and try whatever comes up? well, i did some but felling powerless somehow, i got one for Mannique which the command seems no problem but the acture object just dont show up if anyone smarter can fig it out, d750d

 

Yah pretty much just help X 0 stuff like help bed 0.

 

Trying to figure out the same thing myself except book shelves.. Seems you can add a bookshelf easy, but there is an invisible part to the shelf that makes it a interactive bookshelf that i'm trying to figure out how to display..

 

help X 1 will display commands to figure it out, all trial and error at this point unfortunately. Trying to find something like TWF that displays the frame of the invisible bookshelf or manniquin.

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