Jump to content

Photo

Im a 3D modeler willing to lend a helping hand

modeling texturing maya zbrush photoshop help assistance mod

  • Please log in to reply
12 replies to this topic

#11
onelunglee

onelunglee

    Regular

  • Members
  • PipPip
  • 58 posts

Everyone,

 

I see I got a good amount of requests and ideas. So I'm going to run through this from least to greatest in difficulty. For single item request will be started first. IE... objects, weapons, armor/clothing, creatures, characters. (3d models & textures)

 

Once we have a good flow going on making the models, sending them over and actually getting them into the game, we will press on to more difficult tasks. IE... special effects, and animation. 

 

Now everyone bare with me. It will take some time to get through some of this stuff but I will begin working on everything as soon as I can.

 

Thank You to everyone who responded.

 

I've been working with substance painter 2 and substance designer 5 the last few days and I might be able to take some pressure off if you get swamped. Programs are crazy. 

 

I'm always around. Let me know. 



#12
amc73540

amc73540

    Stranger

  • Members
  • Pip
  • 5 posts

 

 

I've been working with substance painter 2 and substance designer 5 the last few days and I might be able to take some pressure off if you get swamped. Programs are crazy. 

 

I'm always around. Let me know. 

 

 

yea that works. Im making a couple models now. I can send you the obj and you can texture them. Ill have the uv layout set up so you can just go to work.

How proficient would you say you are with substance painter? do you have any sample you can show of your work?



#13
onelunglee

onelunglee

    Regular

  • Members
  • PipPip
  • 58 posts

My fault for taking so long getting back to you. Was in the middle of learning the programs when one of my SSDs bought the farm. Finally back up and running, everything reinstalled. Nothing completed in SP or SD worth showing right now since I'm still learning it, but I had early success with some experiments I ran while re-texturing Dogmeat. Custom painted iris diffuse, applied it with appropriate maps, but I was pushing for something more when the drive tanked. Better explanation here:

 

https://forums.nexus...apetum-lucidum/

 

It did work, just didn't finish it.

 

If it helps any, my painting kung fu isn't so bad. Illustration major a very long time ago. Have plenty of examples of all that.

 

http://i67.tinypic.com/slnvw1.jpg

http://oi64.tinypic.com/fk0d5g.jpg

http://i64.tinypic.com/ojl56p.jpg

 

etc, etc. 

 

Either way, diving back into all of this again today. When I have something worth putting confidence in, I'll toss you a message. 


Edited by onelunglee, 14 September 2016 - 01:22 PM.






Also tagged with one or more of these keywords: modeling, texturing, maya, zbrush, photoshop, help, assistance, mod

IPB skins by Skinbox
Page loaded in: 1.206 seconds