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[Announcement] 2 mods: Companion stealth distance fix, and a console that shows local and linked component (not junk) inventory totals.


spacefiddle

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Hi folks! Didn't realize there was a forum for mod announcements, harhar.

 

I have two completed mods:

 

Companion Stealth Distance Fix (No Free Hugs)

For some bizarre unknown reason, the default AI sets a distance of "stand on the player's head" when you crouch. No matter what other mods or controls you might be using to set distance, or just plain vanilla Medium default - it all goes out the window when you sneak. This is why you get Preston's big ol' hat in your crosshairs when sniping. They can never get close enough to match the setting of "proctologist," so they never stop moving.

 

This fixes that by removing the sneak override. It also spaces them back a bit further. Whatever distance you have them maintaining - vanilla or modded - they will keep it that way when you crouch. No more charging up and blowing your cover, or catching your bullets with their ears, when trying to snipe. You can actually sneak effectively with most companions now. Not Danse.

 

Home Despot - Workshop container component inventory

This is a crafted terminal you place in any workshop settlement (same cost as vanilla terminal). It shows the component value totals - not junk, but the actual Aluminum, Steel, Copper etc - of all the stuff in that settlement's workbench. It can also show the totals available via all provisioner-linked settlements. Got real tired of going into Workshop mode just to try find stuff I was short on.

 

Future plans for this one is to get the Tagging interface, like when you have stuff in you inventory, to use this inventory.

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