Hi there, I am currently attempting to add loot to vertibird wreckages but have hit a slight snag, I have absolutely no idea how "looting" works ingame. What actually tells the game that something is lootable and what do I have to edit in order to give it an inventory to add loot to?
EDIT: I have made a discovery! I believe that the pieces of vertibird that you see on the ground after the explosion are actually projectiles. That is why we cant loot them and they have no collision. I am unsure what if anything I can do with these since you cant add an inventory to a projectile (can you?). We could however create another piece to debris that isn't a projectile that simply drops from the vertibird when it explodes. I was thinking the main console from the cockpit since it would have the most components to loot. I unfortunately have no scripting skills and therefore cant get the part to spawn, but I think I could create the part, and have already made an inventory for it. Anyone out there wanna help out?
Edited by Combine99, 30 August 2016 - 12:34 AM.