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Citizen-X a new mod for Fallout 4


CitizenEX

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Hello. My name is Arturo, and I’d like to share with you a personal project that has been in pre-production for about 9 months already

This project is a mod named Citizen-X; a whole new campaign for Fallout 4 to be played within the main game, similarly as a DLC. All this time has been spent in an extensive research through the bible, and all the previous Fallout games, writing a story aimed to blend seamlessly with the timeline and lore, always trying to be respectful of the status quo of all the people and factions of all the Fallout series.

 

http://i.imgur.com/sBXRtTi.jpg


Alongside the writing process, I’ve been spending some time doing concept art and 3d models to help me set up a visual representation of the elements that shape the story and setting.

 

http://i.imgur.com/cv2vp7n.jpg


Right now this is a one-man project, but I’m looking for collaborators to help out in several roles, including Character Art, 3d Art, Level Design, Character Concept Art and Voice Acting (Although more roles will be needed when the project has some time started)

 

http://i.imgur.com/lYGTczj.jpg

You can see more details in the website and the official Moddb page. .

Thanks, and have a nice day!

http://www.falloutcitizenx.com/

 

http://www.moddb.com/mods/fallout-citizen-x

 

https://www.facebook.com/FalloutCitizenX

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  • 2 weeks later...

Love the hybrid pipboy/eyebot, and the other robot designs are great, as is the supermutant wearing a deathclaw skull. The 'female' styled robot reminds me a little of the classic film Metropolis, which if intentional is a nice touch. However, I know that this is concept art, but the denlurk looks a bit much like a monster that would be more suited for Gears of War/Dead Space or similar games, rather than Fallout; it seems a little too alien, unless that's the point and the story expands on this. Also, I really find the robosuit thing [top image in this thread] to be far too generic modern sci fi looking. Hopefully you can take this as constructive criticism, and bear in mind that it's just my humble opinion; I'm a little averse to things that don't seem to fit the general aesthetic of the Fallout universe, which is where my only criticisms lie.

Regardless, this is certainly an interesting looking project and hopefully you make a lot of progress with it and deliver a quality mod. Good luck.

 

edit: if you need assistance with music/soundtrack, get in touch to discuss; I can help out with that.

Edited by AGreatWeight
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