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Skyre and Immersive Weapons Troubleshooting


weds4

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Hello, I am using skyre along with Immersive Weapons (and immersive armor but its working fine). I use Mod Organizer, LOOT, Reproccer, and TES5Edit. In the forge, there are duplicates for some the weapons that both Skyre and Immersive Weapons add (nodachis, silver battleaxe, etc.) But not all of them seem to have duplicates. I am using the Skyre, IA7, IW, WAFR patch from the skyre compatibility and reproccer patches and have run the reproccer. Therefore, there should not be any duplicates. The only thing that I have done that is slightly irregular is that I switched the pre and post proccers' dependence on the unofficial skyrim patch to the Unofficial Legendary Edition Patch (using TES5Edit). A specific example is the silver battleaxe. It has 2 different recipes and different weights, and the Skyre version has the extra damage against undead effect. All the duplicates (that I have found) have have the same damage (indicating the the reproccer is working). Does anyone know a fix for this?

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Hello,

 

About the reprocer I don't know, but you may simply edit the mods in question with Tes5edit and delete one of the recipes or.... make one of the recipe different : changing name, stats, requirements, so that the second crafted weapon would be an increased version of the first.

 

Good luck.

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I have never used Wrye Bash before so I will try it. If I can't get it to work I will just manually delete the duplicates.

Edit: Ran wrye bash and re-ran the reproccer but there are still duplicates. LOOT put my load order as Bashed Patch.esp, Pre ReProccer WAFR IA7 IW Patch.esp, ReProccer.esp, Post WAFR IA7 IW Patch.esp. I'm not sure what's wrong.

Edit 2: Did the TES5Edit merged patch and wrye bash and reproccer and there are still duplicates. I have no idea why they are still here.

Edited by weds4
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<Ran wrye bash and re-ran the reproccer but there are still duplicates> <there are duplicates for some the weapons that both Skyre and Immersive Weapons add> the bashed patch is supposed to manage leveled lists conflicts and merged patch will manage some conflicting entries . If I'm right your problem, (duplicate recipes) can not be resolved with a bashed patch, rather edit the mods in Tes5edit an try what I suggested above.

Removing entry (ies) exdample.

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