Jump to content

Recommended Posts

I was disappointed by the fact you always had to choose the Institute or one or more of the other factions. I mean the Institute is run by your son, has the most advanced tech in the Commonwealth, and yet you have to choose between either nuking them, or killing the BoS and Railroad, which also sucks, because the Railroad just wants to free Gen 3 synths, and the Brotherhood is the next most advanced faction, and its strong (human) military presence is the best bet to keep the Commonwealth. So you're killing one of two of the best hopes for the Commonwealth: The Institute, which could advance the Commonwealth to a practically utopia level within the span of a few decades, and the Brotherhood, a militaristic faction that could best keep the Commonwealth safe. Sure, they're both extreme, but a treaty and coalition between the two, along with the Railroad and Minutemen, could temper those extreme attitudes. The Railroad could procure human rights for Gen 3 synths, and upon the Institute scaling down the physical and mental superiority of synths over most humans, the Brotherhood would have less reason to hate them. Due to the Institute's successful research into improvement, curing of, and risk reduction of the FEV, they could all but eliminate the existence of Feral Ghouls and aggressive Super Mutants, ridding the Commonwealth of more threats, as well as nearly eliminating Brotherhood bias toward Mutants and Ghouls, as ferals and Mutants would become less of a threat, and integrate into society better. And, of course, the Minutemen would work together with the Institute and Brotherhood, rebuilding and securing the Commonwealth. Seeing as the most good could be done by an alliance between the four, it makes no sense to have to choose at least one to destroy. So, in short, if someone could make an alternate ending in which peace between the four factions is achieved, that'd be pretty gucci.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...