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Julie Farkas bug fix?


llloyd

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I have heard, and I used to have a mod that fixed but can't find it, that due to a messed up convo value you will never get a dialog option to ask Julie Farkas to help the NCR in the upcoming battle with Hoover Dam. Can this be fixed in FNVEdit or only the GECK? What am I looking for and what should the value be? If I remember it's some value that's set to greater than 100 instead of 100, but what and where it is, eh, that's a tonne of dialog to dig though and I am not proficient with the GECK. Why I'm hoping I can do it easily in FNVEdit. >.<

Edited by llloyd
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The dialogue topic where you tell her to support the NCR is called 'VFreeformFreesideVFSJulieFarkasTopic64' in the GECK, and the quest which handles the topic should be something along the lines of 'VFreeformFreeside' or maybe 'VDialogueFreeside'. Hopefully that can help you track down the condition you need to change.

Edited by SGTbayk47
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Yes and no. Not sure which value I need to change. Starting to think maybe perhaps I should use one of the unofficial patches if they fixed it. What kills me is I am finding references to a mod that is no longer on the Nexus NV site, like the mod author took it down. O.o Let me see...

 

 

 

 

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Primary Needs HUD.esm=1
NVWillow.esp=1
SomeguySeries.esm=1
WMVM.esm=1
CASM with MCM.esp=1
NVDLC04 Allegiance w Duster.esp=1
WeaponModsExpanded.esp=1
WMX-DLCMerged.esp=1
DLC Weapon Integration.esp=1
DeadMoneyFemaleTuxedo.esp=1
HZBagOfHolding.esp=1
Easy Unlocking and Easy Hacking.esp=1
NewVegasExtendedMapMarkers.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
Mojave Scout Outfits.esp=1
REsNonLorePackNV.esp=1
REsLorePackNV.esp=1
RivensEyescapesNV.esp=1
PerkEveryLevel.esp=1
AllCompanionsEssential 2.0b.esp=1
CAGE 1.9.3.1.esp=1
Night Vision Sunglasses.esp=1
Faction Armor Converted to Non Faction.esp=1
dressup.esp=1
Lonesome Road Armor Tweaks.esp=1
The Mod Configuration Menu.esp=1
LFox Sink Bug Fixes.esp=1
Cap Removed Rad Suit Increase 85 and 100.esp=1
Cap Removed Rad Suit Increase 65 and 85.esp=0
BrighterPipboyLight+.esp=1
Glove_be_gone.esp=1
updatedWearGlassesandMasks.esp=1
F4Quickloot.esp=1
pipboy nightvision (300ms delay).esp=1
Starting Armor Tweaks.esp=1
WMX-POPMerged.esp=1
almostPerfect.esp=1
NukaCola-Ojo.esp=1
FNV Realistic Wasteland Lighting - Enhanced.esp=1
FNV TTW RWLE - NVBII Patch.esp=1

Anyone know if any of those mods have issues with YUP? Don't see any other unofficial patches. I can quickly figure out if this fixes things or not. :D Thank you.
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Cool! Wasn't sure, I know some mods have issues with Unofficial patches just, eh, I own everything from Morrowind forward, 6 games, things sometimes blur together when it comes to mods. >.< That and mods that have vanished. Like the Wasteland Expanded mod for New Vegas that was a hot thing and now it exists no where.

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