Nindoge Posted October 2, 2016 Share Posted October 2, 2016 So I am helping a friend with his modded Skyrim. Running a little more than 150 mods. Got his load order all optimized, rebuilt the bashed patch, went to run reproccer and I get the "java.nio.bufferunderflowexception" error. So decided to try and run the debug bat file through MO and see where it was hanging up. But for some reason whenever I try and run the debugger it says I'm missing skyre_main.esp and won't import any of the mods from MO. So now we can't figure out what's wrong. Any help? Thanks,Nindoge Link to comment Share on other sites More sharing options...
redrakiton125 Posted October 2, 2016 Share Posted October 2, 2016 You run reprocer for what Requiem Perkus maximus Skyre? This page should help you find the problem https://samebug.io/exceptions/308852/java.nio.BufferUnderflowException?soft=false Good luck. Link to comment Share on other sites More sharing options...
Nindoge Posted October 2, 2016 Author Share Posted October 2, 2016 I'm assuming you're asking what I'm running Reproccer for. I'm running it for SkyRe. I've seen those articles already, but they don't help because I can't run the Debug-Starter.bat. It would be extremely inefficient to go through and start manually turning off 160ish plugins to try and find the problem. Link to comment Share on other sites More sharing options...
Project579 Posted October 2, 2016 Share Posted October 2, 2016 post your friend mod setup using modwatch: http://www.nexusmods.com/skyrim/mods/56640/? Be sure to add the mod list as well. Link to comment Share on other sites More sharing options...
Nindoge Posted October 2, 2016 Author Share Posted October 2, 2016 Here it is Link to comment Share on other sites More sharing options...
Project579 Posted October 2, 2016 Share Posted October 2, 2016 (edited) ELFX - Weathers.esp is not compatible with COT. ELFXEnhancer.esp is not compatible with ClimatesOfTamriel-Interiors-Warm.esp might cause problem with Breezehome_Fully_Upgradable.esp and Immersive Citizens - AI Overhaul.esp put all of this before Immersive Citizens - AI Overhaul.esp: EnhancedLightsandFX.espELFX - Exteriors.espELFXEnhancer.espELFX - NoBreezehome.esp Immersive Citizens - ELFXEnhancer patch.esp ;<------put this under Immersive Citizens - AI Overhaul.esp ELFX_2_0_BFU_Patch.esp ;<------put this under SMIM Breezehome_Fully_Upgradable.esp<----this has a patch for ELFX you don't need ELFX - NoBreezehome.esp the patch is in the mod page of Breezehome Fully Upgradable. Edited October 2, 2016 by Project579 Link to comment Share on other sites More sharing options...
Nindoge Posted October 2, 2016 Author Share Posted October 2, 2016 (edited) Ok, fixed all that and reuploaded the modwatch. Still get the same error. Although we did find that disabling IW and anything that required it as a master allowed reproccer to run, so we did a clean install of those mods but it still won't work. Obviously simply blocking IW would be a bad idea as it would ruin SkyRe's balance. Edit: The mods were IW (of course), and All-in-One SkyRe ReProccer Patches by qotsafan. Edited October 2, 2016 by Nindoge Link to comment Share on other sites More sharing options...
Project579 Posted October 2, 2016 Share Posted October 2, 2016 (edited) it's strange that Immersive Weapons is causing problems with SkyRe. place Immersive Weapons under Immersive Armors. Edited October 2, 2016 by Project579 Link to comment Share on other sites More sharing options...
Nindoge Posted October 2, 2016 Author Share Posted October 2, 2016 That was a long shot, didn't work lol. Link to comment Share on other sites More sharing options...
Project579 Posted October 2, 2016 Share Posted October 2, 2016 check with TES5Edit if something is editing Immersive Weapons Link to comment Share on other sites More sharing options...
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