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How do I stop an NPC speaking certain lines?


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Although I have never tried it, a quick but dirty way might be to add a condition to all the vanilla lines you don't want indicating not your NPC whatever his name is - ie set GetIsID <npcname> == 0.

 

Otherwise the way I have done it in the past is:

 

Create a new voice type and a directory in Sound/voices/<your mod name>/ for him and copy the lines you want him to say; you will also have to extract the male Dunmer voice fuz files and place them in the new directory and rename them to the new filenames generated when you copied them.

 

The CK can be a bit iffy about this so you may have to extract the fuz files into their component wav and lip files first. Try with just the fuz files to start with to see if it works becasue it is a tedious enough process at the best of times.

 

I did a short tutorial in a slightlty different context but the priciple is the same.

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