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Survival Food Rebalance Mod?


GravelsNotAFood

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After playing survival mode for a while, I started to notice something really odd. Honestly, it's down right lazy. It seems that in vanilla Fallout, no matter how hearty the meal, or quality of the drink. You always need to use 2 items to restore one level on Starvation/ Dehydration/ and 2 hours per level of Tired. For example, say you're on the 2nd level of hunger, 3rd of thirst, and 4th of sleep. You'd need to eat 4 food items, (regardless of the size) drink 6 items (regardless of the quality) and sleep for 8 hours. (which I'm fine with) I think, it's absolutely crazy that it actual works out like that. So my question is; "is there a mod that reworks Fallout 4 Survival mode?" Like making Brahmin steaks the equivalent of 2 1/2 food, or making crispy squirrel bits the equivalent of 1/2 food. and similar for drinks? I also feel like the survival mode kind of starts you on a downward spiral right from the beginning. We all know, you can only save on a bed. So we actively look for a bed to save in. But the downside comes when all the beds in the game (excluding player made beds) are made up almost exclusively from bedrolls, and mattresses. which have a high chance of giving the player and illness, make you more tired, and drives your food, and thirst up. Which just isn't fair. The player is already crippled with low carry weight, increased incoming damage, and no auto-save what so ever. We shouldn't be punished for spamming a save... I checked on the Nexus, and couldn't really find anything to great. So I was hoping somebody knew of one, or maybe, give someone more skilled than I an idea! lol. Regardless of, if you have anything informative to say, feel free to comment at your leisure.

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In my experience, better foods do make better meals. I believe its directly related to how much HP it restores. Deathclaw Steak's and Mirelurk Queen steaks almost immediately bring my hunger down by at least 2 levels of starvation. It can be hard to tell this because we cant actually see the numerical stat in game, so when you eat something you may be at say (for example, not real numbers) 150 hunger, eating a food normally worth 45 HP, would bring you down to 105, just near the cusp of going back down a level, then you eat a ribeye steak for 110 HP, and go down to zero. From your perspective it was 2 items to drop down, but the reality was the ribeye will fill you for longer than had you eaten 2 squirrel bits and brought yourself to 60.

 

Thats all based on my personal experience though, it could be calculated differently, but knowing bethesda and the engine, its probably a hidden numerical stat that works just like it worked in New Vegas, it would make sense and more importantly, be easier to make (never forget Fallout 3's train hat). So as it stands its just a theory, but I can assure you better foods give better results, that much I know for certain.

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