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nuka world no gang turns on you


tawatabak

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at the end of nukaworld, whatever you do, one gang will turn against you and invade the powerplant


but i dont like that ending i did my best to help all 3 gangs equally and still one turns against me that sux



so i thought to myself how about a peaceful ending


instead of one of the 3 nwgangs turns against you, it will be the rust devil that invade the powerplant planning to take nuka town for them and there robots


and you together with pack, operater and Disciples fight against the rust devils



leaving all 3 gangs alive so you can get all 3 perks and be able to play all radiant quests after finishing nuka world



i know this would be a lot of work but im sure it can be done



could be another gang like trappers or forged or even gunner or minutemen, doesnt need to be rust devils, but i think they would fit cause you need a lot of firepower to go against three vicious raider gangs at ones and robots obviously have a lot firepower


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Someone make this possible please :) It is indeed a good idea. If all gangs where still together it should be a major force that attacked Nuka World. I think the gunners are the ones who make more sense(lore wise), since they have a lot of firepower and they where already interested in Nuka World to begin with. And since you killed the entire squad that was investigating the entrance that could make them more interested to send a whole battalion there to conquer the place.

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