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Sick of that first person dialogue camera sluggishness? Here's the fix!


Bottletopman

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Anyone who's turned off cinematic dialogue, preferring first/thirdperson chatting instead knows the bane of their existence - the horrible camera controls when talking to people. There's actually an area on the screen that allows the cursor to be displayed in order to click on dialogue choices, and moving your mouse towards the edges after a certain point then lets you look around again. The problem with this is that A) it only lets you move the camera in either the X or Y axis, but not both at the same time and B) it's so goddamn slow.

After an hour or two messing around with the related dialogue ini settings, I finally found it...go to

C:/My Documents/My Games/Fallout4/

and open up Fallout4.ini, then add

bUseDialogueCursor=0

to it. If your game is open while doing this, add the line, save the changes then alt-tab back into the game, open up the dev console and punch in

refreshini

then hit enter. The changes should take effect immediately; try talking to someone and rejoice in the ability to look around like a normal person while talking to someone again. The really neat thing is that you can talk to NPCs that are on the move without having to put up with a constantly resetting cursor screwing with your attempts at controlling the camera.

Do note that since this (somewhat obviously) disables the cursor in dialogue, you'll have to use the number/arrow keys. At this point though this shouldn't really be an issue...especially with the Full Dialogue Interface.

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