In response to post #115626448. #115628903, #115657693, #115658713, #115659408, #115684088 are all replies on the same post.*points to Arthmoor's post just above* He is saying that the current version of the USSEP should work with the GOG versions, as far as he can tell, so go ahead and try it.
InfinityHide wrote: work with GOG ae version?
Madcat221 wrote: We are still assessing the situation with the GOG version.
Eolhin wrote: There seem to be two GOG versions, one 'The Elder Scrolls V: Skyrim Special Edition', with only the free-cc content
without any of the CC content at all (at least that is what they say, so I guess none of the free CC content either, like fishing), and the other 'The Elder Scrolls V: Skyrim Anniversary Edition' which has all of the pre-existing and new Creation Club content.
If I had to hazard a guess, the current version of the USSEP
would not work with the GOG-SE version (missing masters for the free CC content), but itwould likely work with the GOG-AE version, with the addition of the Unofficial CC content patch.
I have no idea what GOG is going to do about updates in the future. (snip)
Not directly relevant, but it should be noted that you will need a mod manager to use mods with either GOG version, as they stripped out the CC menus to make it DRM-free, and that took the mod-activation menu with it. Skyrim LE had a different intrinsic mod-activation menu, but that does not appear to have been added back in (unless they change that later).
I hope that helps a little.
Arthmoor wrote: My roommate bought the straight SE version off of GoG yesterday. His PC has the 4 free DLCs that shipped with 1.6, so it's definitely a base 1.6 install. Just with the benefits of having no Steam DRM in your way anymore. Something he and I have wanted for years.
The full AE package they're selling is as you would expect, SE + the AE Upgrade so you get all 74 DLCs with that purchase.
And while GoG's Galaxy client does support full rollback, that only works on versions available there and right now nothing older than 659 is available from them. Which doesn't really matter because the master data files are all the same as the ones from 629 and 640. So USSEP doesn't need an update, and neither should any other mod not dependent on a 3rd party SKSE extension.
Eolhin wrote: Thank you for the corrected information Arthmoor, I altered my post accordingly so as to not mislead people. Sorry, I was going by what they said on the pages for the GOG versions. Good to know that the "GOG-SE" version does have the free CC. That makes compatibility so much easier.
Now I am much more likely to get the GOG-SE version. Can't get by without the USSEP.
BlueStarVortex wrote: I have the same exact question as the OP of this thread.
I think the answer is that this patch will not currently work with the GOG version, but I'm not sure about that, as I may be misinterpreting what I've read and I do not have any expertise in the subject of modding.
But to be sure I'm understanding correctly: I could not just try to install this mod onto my GOG version right now and then have it work properly? Is that correct that I couldn't do that?